GVF Tauret

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The GVF Tauret is an Allied Vasudan-designed heavy assault fighter. The strange design of the Tauret is based on a creature that once existed in the deserts of Vasuda Prime. Compared to its predecessor, the GVF Seth, the Tauret is faster in terms of normal and afterburner velocity, has larger secondary banks and has slightly thicker armor. However, the Tauret's shield system is slightly weaker than that of the Seth.

Gvftauret-old.jpg
The GVF Tauret


Description:

FS2 Tech Room Description

The GVF Tauret is replacing the Seth as the Vasudans' heavy assault fighter. While integrating cutting-edge technology developed in collaboration with the Terrans, the Tauret boasts a distinctly Vasudan design. Its unusual configuration was inspired by the Apsu-Hek, a creature that once inhabited the deserts of Vasuda Prime. The Apsu-Hek has become an emblem of the Vasudan diaspora, and the Tauret continues the tradition of symbolic design. Armed with four gun mounts and two missile banks, the Tauret has the speed and firepower to challenge both fighters and warships.

Developer Notes

None

Performance:

Statistics

Type Heavy Fighter
Manufacturer Sahr Corporation
Maneuverability Poor
Yaw, Pitch, Roll 65.0 - 75.0 s
Max Velocity 135.0 ms-1
Max Afterburner Velocity Medium ms-1
Armor 300
Hitpoints 530
Shields 17.5
Length {{{10}}} m


Armaments

FreeSpace 2
Bank Guns Standard Loadout
1st 2 Mekhu HL-7
2nd 4 Mekhu HL-7
Compatible Primaries
Mekhu HL-7, Akheton SDG, Prometheus R, Prometheus S, Morning Star, UD-8 Kayser, Lamprey, Circe
FreeSpace 2
Bank Capacity Standard Loadout
1st 100 MX-64
2nd 100 MX-64
Compatible Secondaries
MX-64, EMP Adv., Tempest, Harpoon, Hornet, Tornado, Trebuchet, Stiletto II, TAG-B, Infyrno

Veteran Comments

Please read the Veteran Comments policy before editing this section.


The Tauret is an exceptional Vasudan heavy assault fighter, in the same family as the Hercules Mark II but better in almost every way. It carries an additional pair of guns (6 mounts total), moves faster, and has larger missile bays. It's still not a really good dogfighter, but for its given role it's probably the best you could ask for.


The Tauret has the qualities that make a heavy assault fighter attractive (thick shields, tough hull, near-bottomless secondary bays), yet it also has speed and maneuverability that are closer to those of a space superiority fighter than an assault. In the hands of a skilled pilot the Tauret can fight on even or nearly even terms with just about any other fighter in the game. Lastly, roll this thought around in your head for awhile: 160 Tornados. That's the ability to kill 20 enemy fighters or light bombers outright before touching the primaries button.


Small profile except from below or above.


Cannot carry the Maxim gun, thus reducing the effectiveness of this ship against capital ships. Otherwise, this is a decent Vasudan stand-in for the GTF Erinyes.


The Tauret is let down by its primary energy supply. Its recharge is respectable, the same as either Hercules' and greater than the Myrmidon's even if only a little more than half that of the exceptional Ares. However, its energy reserves are scarcely more than half that of the Hercs or Ares and two thirds that of the Myrm. This is a common weakness of Vasudan craft and limits their ability in extended engagements.


Don't fly this fighter like a Herc II. The Tauret has less shielding than the Herc, slightly better acceleration, and slightly less maneuverable as well but is faster by about 10 m/s when cruising or afterburning.


The second primary bank's guns are set in very tightly-grouped pairs, so close together that I had to move to an external view before I even realized that the ship had four guns in that bank. This does give it a much smaller field of fire than a ship where the quad guns are spread apart but makes it more likely that all four shots will hit if you are on target.