Difference between revisions of "Portal:FRED"

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! style="color: white; height: 30px; background: #512020; 70%;"|'''''Learning FRED'''''
 
! style="color: white; height: 30px; background: #512020; 70%;"|'''''Learning FRED'''''
 
|-
 
|-
! style="color: white; height: 30px; 70%;"|[[5 Easy steps towards your FREDucation|5 Easy Steps]]
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! style="color: white; height: 30px; 70%;"|[[5 easy steps towards your FREDucation|5 Easy Steps]]
 
|-
 
|-
 
! style="color: white; height: 30px; 70%;"|[[:Category:FRED Tips|FRED Hints and Tips]]
 
! style="color: white; height: 30px; 70%;"|[[:Category:FRED Tips|FRED Hints and Tips]]
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|-
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! style="color: white; height: 30px; 70%;"|[[:Category:Campaign Design|Campaign Design]]
 
|-
 
|-
 
! style="color: white; height: 30px; 70%;"|[[:Category:FRED Mistakes|Common FRED Mistakes]]
 
! style="color: white; height: 30px; 70%;"|[[:Category:FRED Mistakes|Common FRED Mistakes]]
 
|-
 
|-
 
! style="color: white; height: 30px; 70%;"|[[:Category:FRED Examples|FRED Examples]]
 
! style="color: white; height: 30px; 70%;"|[[:Category:FRED Examples|FRED Examples]]
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|-
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! style="color: white; height: 30px; 70%;"|[http://fredzone.hard-light.net/freddocs/ Volition's FRED2 Tutorial]
 
|-
 
|-
 
! style="color: white; height: 30px; background: #512020; 70%;"|'''''SEXPs'''''
 
! style="color: white; height: 30px; background: #512020; 70%;"|'''''SEXPs'''''
 
|-
 
|-
! style="color: white; height: 30px; 70%;"|[[Retail SEXP Reference|Retail SEXPs]]
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! style="color: white; height: 30px; 70%;"|[[Retail SEXPs]]
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|-
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! style="color: white; height: 30px; 70%;"|[[SCP SEXPs]]
 
|-
 
|-
! style="color: white; height: 30px; 70%;"|[[SCP SEXP Reference|SCP SEXPs]]
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! style="color: white; height: 30px; 70%;"|[[SEXP Debugging]]
 
|-
 
|-
! style="color: white; height: 30px; background: #512020; 70%;"|'''''New FRED Features'''''
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! style="color: white; height: 30px; 70%;"|[[New Conditionals]]
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|-
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! style="color: white; height: 30px; background: #512020; 70%;"|'''''Highlighted FRED Features'''''
 
|-
 
|-
 
! style="color: white; height: 30px; 70%;"|[[Skybox|Skybox]]
 
! style="color: white; height: 30px; 70%;"|[[Skybox|Skybox]]
 
|-
 
|-
! style="color: white; height: 30px; 70%;"|[[Texture Replacement|Texture Replacement]]
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! style="color: white; height: 30px; 70%;"|[[Fiction Viewer]]
 
|-
 
|-
 
! style="color: white; height: 30px; 70%;"|[[FRED Command Line Reference|Command Line Options]]
 
! style="color: white; height: 30px; 70%;"|[[FRED Command Line Reference|Command Line Options]]
 
|-
 
|-
! style="color: white; height: 30px; 70%;"|[[Persistent Variables|Persistent Variables]]
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! style="color: white; height: 30px; 70%;"|[[Variables|Variables]]
 
|-
 
|-
 
! style="color: white; height: 30px; 70%;"|[[Improved Team Loadout|Improved Team Loadout]]
 
! style="color: white; height: 30px; 70%;"|[[Improved Team Loadout|Improved Team Loadout]]
 
|-
 
|-
 
! style="color: white; height: 30px; 70%;"|[[Minor FRED Features|List of Minor Features]]
 
! style="color: white; height: 30px; 70%;"|[[Minor FRED Features|List of Minor Features]]
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|-
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! style="color: white; height: 30px; 70%;"|[[Tutorial - Autopilot missions|Tutorial - Autopilot missions]]
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|-
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! style="color: white; height: 30px; 70%;"|[[Counting with variables|Counting with Variables]]
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|-
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! style="color: white; height: 30px; 70%;"|[[Tutorial - In-Mission Jumps|Tutorial - In-Mission Jumps]]
 
|-
 
|-
 
! style="color: white; height: 30px; background: #512020; 70%;"|'''''Mission Designer's Reference'''''
 
! style="color: white; height: 30px; background: #512020; 70%;"|'''''Mission Designer's Reference'''''
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! style="color: white; height: 30px; 70%;"|[[Enemy wing names|Enemy Wing Names]]
 
! style="color: white; height: 30px; 70%;"|[[Enemy wing names|Enemy Wing Names]]
 
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|-
! style="color: white; height: 30px; 70%;"|[[Freespace 2 Ship Database|FS2 Ship Database]]
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! style="color: white; height: 30px; 70%;"|[[FreeSpace 1 Ship Database]]
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|-
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! style="color: white; height: 30px; 70%;"|[[FreeSpace 2 Ship Database]]
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|-
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! style="color: white; height: 30px; 70%;"|[[Fighter squadrons]]
 
|-
 
|-
 
! style="color: white; height: 30px; 70%;"|[[Stars and Planets|Stars and Planets]]
 
! style="color: white; height: 30px; 70%;"|[[Stars and Planets|Stars and Planets]]
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! style="color: white; height: 30px; background: #512020; 70%;"|'''''FRED Troubleshooting'''''
 
! style="color: white; height: 30px; background: #512020; 70%;"|'''''FRED Troubleshooting'''''
 
|-
 
|-
! style="color: white; height: 30px; 70%;"|[[Known FRED Problems|Known Problems]]
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! style="color: white; height: 30px; 70%;"|[[Common FRED Issues|Common Issues FAQ]]
 
|-
 
|-
! style="color: white; height: 30px; 70%;"|[[Common FRED Issues|Common Issues FAQ]]
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! style="color: white; height: 30px; 70%;"|[[FRED error messages|FRED error messages]]
 
|-
 
|-
 
|}
 
|}
  
Welcome to the FRED portal. Here you will find tips, guides, links, reference material and other information regarding the Freespace Editor as well as mission design in general. What you will ''not'' find here is information on modding Freespace, for that please see the [[Portal:Modding|Modding Portal]].
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Welcome to the FRED portal. Here you will find tips, guides, links, reference material, and other information regarding the FreeSpace Editor and mission design. What you will ''not'' find here is information on modding FreeSpace.  For that, please see the [[Portal:Modding|Modding Portal]].<br><br>
  
===FRED===
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For a list of FRED-related topics, [[List of FRED-related topics|click here]] or browse the [[:Category:FRED|FRED category]].
[[Image:FRED_small.jpg|left|350px|thumb|FRED main window]]FRED ''(main window pictured left)'' is the editor used by [[Volition]] themselves to make the missions and campaigns of both Freespace games, and as such is very powerful once the initial learning period is over. Unlike what is often seen for released editors, it's capabilities are not in any way reduced.
 
  
As such, it is a fully 3D editor allowing placement of objects along both the x, y and z axis, has full SEXP (Symbolic Expression) support for scripting mission events, allows voicing of both briefings and mission messages, can create both subspace and nebula missions, contains a full fledged campaign editor including the ability to add cutscenes, and much much more.<br><br>
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===The Editor===
 +
[[Image:FRED_small.jpg|left|350px|thumb|FRED main window]]
 +
FRED ''(main window pictured left)'' is the editor developed and used by [[Volition]] to make the missions and campaigns of both FreeSpace games.  As such, FRED is very powerful, once the initial learning period is over. Unlike mission and level editors released for other games, no functionality was removed from FRED.
  
There are actually 3 main versions of this editor: FRED, which was the original editor supplied with Descent: Freespace - The Great War and is large obsolete by now, FRED2, which was the updated editor supplied with Freespace 2, and finally FRED_Open, which is the [[FSSCP Introduction|SCP]] version of the editor and the only one to support the many additions and improvements made since the source code of Freespace 2 was released.<br><br>
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FRED is a fully 3D editor, allowing placement of objects on all axes (X, Y, and Z), has full symbolic expression (SEXP) scripting support, allows the inclusion of voice acting for briefings and mission messages, can create both subspace and nebula missions, contains a full-fledged campaign editor, including the ability to add cutscenes, and much more.
  
The information found on these pages refers primarily to FRED_Open, as it is the most recent version and the only one continually updated with support for new features, but some reference material is available for legacy FRED2. And of course, the general continuity material in the "Mission Designers's Reference" section is valid for all versions of the editor.
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===Versions===
 +
There are actually three versions of this editor:  FRED, which was the original editor supplied with ''Descent: FreeSpace - The Great War'' and is largely obsolete now; FRED2, which was the updated editor supplied with ''FreeSpace 2'', and finally FRED2_Open, which is the [[Source Code Project|open source]] version of the editor and the only one to support the many additions and improvements made, since the source code of FreeSpace 2 was released.
  
By far the best way to become familiar with FRED2, and by association FRED_Open which is based on it, is to run through the FRED walkthrough. This is provided with retail Freespace 2 and covers everything needed to design a working mission, but it may not be easily available to those who have started with FS_Open without ever owning the retail game. To alleviate this problem, a link to an online version of it is provided below for those who need it, but it does not include the sample mission that came with the game. Other than that, look around these pages, especially in the "Learning FRED" section.<br><br>
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The information found on these pages refers primarily to FRED2_Open, as it is the most recent version and the only one continually updated with support for new features, but some reference material is available for FRED2. The general continuity material in the "Mission Designer's Reference" section is valid for all versions of the editor.<br><br>
  
Finally, keep in mind that FRED_Open is under constant development, and as such it can be easy to miss feature additions. Or it would be, if not for the running tally below, which is updated with every new improvement or addition made to FRED_Open. To keep up to date with the newest features, visit this page often.<br><br>
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The best way to become familiar with FRED2, and by association FRED2_Open, is to complete the [https://wiki.hard-light.net/index.php/FRED_tutorials FRED walkthrough]. The walkthrough covers everything needed to design a working mission. Additional resources for FRED users of all skill levels are available in summary panel of this page, with material in the "Learning FRED" section being geared specifically toward beginners.
  
<center>{{Recent FRED Additions}}</center>
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Also, keep in mind that FRED2_Open is under constant development.  This can create difficulties in keeping this section up-to-date, but as new features are added to the editor, the information box below will be updated to reflect the most recent changes.
 +
 
 +
FRED2_Open builds are included with every released Windows build of FreeSpace Open (FSO), whether the release is an official (final) release, a release candidate, or a nightly build. Please see the [http://www.hard-light.net/forums/index.php?board=50.0 Source Code Project forum] and the [http://www.hard-light.net/forums/index.php?board=173.0 Nightly Builds forum] for builds. Note that during a release candidate process, new nightly builds are not released.
 +
 
 +
<!---{{Recent FRED Additions}}-->
 
==See Also==
 
==See Also==
 
*[[The FRED Academy]]
 
*[[The FRED Academy]]
 +
*[[Karajorma's Advanced FRED2 Lessons]]
  
 
==Related Links==
 
==Related Links==
*[[Portal:Modding|The Freespace Modding Portal]]
+
*[[Portal:Modding|The FreeSpace Modding Portal]]
 
*[[User-made Campaigns]]
 
*[[User-made Campaigns]]
  
 
==External Links==
 
==External Links==
*[http://www.woodentoyandgift.com/GTD/fred/ Online FRED Walkthrough]
 
*[http://www.hard-light.net/forums/index.php/topic,34852.0.html Download latest FRED builds]
 
 
*[http://www.hard-light.net/forums/index.php/board,89.0.html FRED Forum]
 
*[http://www.hard-light.net/forums/index.php/board,89.0.html FRED Forum]
 +
*[http://fredzone.hard-light.net/freddocs/ Volition's FRED2 Tutorial]
 +
 
__NOTOC__
 
__NOTOC__
 +
[[Category:FreeSpace Wiki Portals]]
 
[[Category:Modding]]
 
[[Category:Modding]]
[[Category:FRED]]
+
[[Category:FRED|*]]

Latest revision as of 20:29, 13 December 2023

The FRED Portal
Learning FRED
5 Easy Steps
FRED Hints and Tips
Campaign Design
Common FRED Mistakes
FRED Examples
Volition's FRED2 Tutorial
SEXPs
Retail SEXPs
SCP SEXPs
SEXP Debugging
New Conditionals
Highlighted FRED Features
Skybox
Fiction Viewer
Command Line Options
Variables
Improved Team Loadout
List of Minor Features
Tutorial - Autopilot missions
Counting with Variables
Tutorial - In-Mission Jumps
Mission Designer's Reference
Nebula Backgrounds
Friendly Wing Names
Enemy Wing Names
FreeSpace 1 Ship Database
FreeSpace 2 Ship Database
Fighter squadrons
Stars and Planets
Nodemap
FRED Troubleshooting
Common Issues FAQ
FRED error messages

Welcome to the FRED portal. Here you will find tips, guides, links, reference material, and other information regarding the FreeSpace Editor and mission design. What you will not find here is information on modding FreeSpace. For that, please see the Modding Portal.

For a list of FRED-related topics, click here or browse the FRED category.

The Editor

FRED main window

FRED (main window pictured left) is the editor developed and used by Volition to make the missions and campaigns of both FreeSpace games. As such, FRED is very powerful, once the initial learning period is over. Unlike mission and level editors released for other games, no functionality was removed from FRED.

FRED is a fully 3D editor, allowing placement of objects on all axes (X, Y, and Z), has full symbolic expression (SEXP) scripting support, allows the inclusion of voice acting for briefings and mission messages, can create both subspace and nebula missions, contains a full-fledged campaign editor, including the ability to add cutscenes, and much more.

Versions

There are actually three versions of this editor: FRED, which was the original editor supplied with Descent: FreeSpace - The Great War and is largely obsolete now; FRED2, which was the updated editor supplied with FreeSpace 2, and finally FRED2_Open, which is the open source version of the editor and the only one to support the many additions and improvements made, since the source code of FreeSpace 2 was released.

The information found on these pages refers primarily to FRED2_Open, as it is the most recent version and the only one continually updated with support for new features, but some reference material is available for FRED2. The general continuity material in the "Mission Designer's Reference" section is valid for all versions of the editor.

The best way to become familiar with FRED2, and by association FRED2_Open, is to complete the FRED walkthrough. The walkthrough covers everything needed to design a working mission. Additional resources for FRED users of all skill levels are available in summary panel of this page, with material in the "Learning FRED" section being geared specifically toward beginners.

Also, keep in mind that FRED2_Open is under constant development. This can create difficulties in keeping this section up-to-date, but as new features are added to the editor, the information box below will be updated to reflect the most recent changes.

FRED2_Open builds are included with every released Windows build of FreeSpace Open (FSO), whether the release is an official (final) release, a release candidate, or a nightly build. Please see the Source Code Project forum and the Nightly Builds forum for builds. Note that during a release candidate process, new nightly builds are not released.

See Also

Related Links

External Links