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- ...sit" was planned (as the credits state) but was never realized.'' - [[User:0rph3u5|Orph3u5]]1 KB (208 words) - 16:50, 16 January 2013
- *''0rph3u5''1 KB (219 words) - 01:38, 13 April 2009
- |''[[Drums of War]]||Released||No||0rph3u5||5|| ||The year is 2262 and the Interstellar Alliance faces its first major |''[[Drums of War 2]]||Released||No||0rph3u5||5|| ||The drums are being played again. The song of war rises and you have54 KB (7,996 words) - 20:01, 25 March 2025
- *[[The Lost Generation (campaign)]], a campaign developed by [[User:0rph3u5|0rph3u5]]190 bytes (28 words) - 15:34, 31 October 2009
- The series came into being when 0rph3u5 rediscovered a series of very old missions he had done with the original FR ...was a initial success, LoA suffered some problems in the initial release. 0rph3u5 resonded to the wishes of the community and redid LoA's finale to make it m3 KB (554 words) - 17:10, 3 August 2009
- * Green model by '''0rph3u5'''5 KB (753 words) - 15:01, 9 August 2020
- ...ckpoints, a nonfunctional fighterbay and the mapping. These were solved by 0rph3u5. Another version of the model exists in the Inferno Alliance mod which was3 KB (455 words) - 19:05, 14 December 2013