Difference between revisions of "The Sixth Wonder"

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{{Mission|next=Into the Maelstrom|previous=Slaying Ravana|campaign=Campaign Walkthrough}}
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{{Mission|next=Into the Maelstrom|previous=Slaying Ravana|campaign=FreeSpace 2 Campaign Walkthrough}}
  
 
'''ACT 1, MISSION 8'''
 
'''ACT 1, MISSION 8'''
  
'''Fighter squadron: [[242nd Suicide Kings]]'''
+
'''Fighter squadron:''' [[242nd Suicide Kings]]
  
'''Description:The 242nd must protect a vital [[GTVA]] base of operations.'''
+
'''Description:''' The 242nd Suicide Kings repel a rebel assault on ''Enif Station'', the GTVA's base of operations in the Epsilon Pegasi system.
  
 
----
 
----
 
==Background==
 
==Background==
In the contested [[Sirius]] system, a vital [[GTVA]] installation, Enif Station, is under attack by the [[NTF]]. The 242nd must defend the installation.
+
In the contested [[Epsilon Pegasi]] system, a vital [[GTVA]] installation, [[Enif Station|''Enif Station'']], is under attack by the [[Neo-Terran Front]]. Alpha wing of the 242nd is sortied to oversee the evacuation of civilian personnel and defend the station.
  
 
==Walkthrough==
 
==Walkthrough==
 +
You can only use the [[GTF Perseus|GTF ''Perseus'']] in this mission. A recommended loadout is two [[GTW Subach HL-7]]s, a bank of [[GTM Harpoon|Harpoons]] and a bank of [[GTM Tempest|Tempest dumbfire missiles]].
  
I suggest you use the [[GTW Subach HL-7]] in both of your primary banks. You have no need for the [[GTW Prometheus R]] in this mission. Also, arm yourself with a bank of [[GTM Harpoon]] and a bank of [[GTM Tempest]]. The mission is to save the [[GTI Arcadia]]-class installation (GTI Enif Station). You begin a few clicks away from the installation. Start approaching on it, and target the [[GTF Hercules]] fighters, which pose a danger to the escaping civilian freighters. If you fail to take them out quickly, you lose a civilian freighter, and you fail to accomplish the secondary goal.
+
Your primary objective in this mission is to defend ''Enif Station'', an [[GTI Arcadia|''Arcadia''-class installation]], from NTF forces. You jump in a few clicks away from the installation, and just in time to see the ''Cato'', a hostile [[GTC Leviathan|''Leviathan''-class cruiser]], open fire on the ''Calypso'', a civilian [[GTFR Triton|''Triton''-class freighter]]. On the other side of the installation, the ''Mannheim'', an [[GTT Elysium|''Elysium'' transport]], is docked to ''Enif Station''.
  
 +
Start approaching the installation and target the [[GTF Hercules|''Hercules'' fighters]], which pose a danger to the escaping civilian vessels. If you fail to take them out quickly, you will lose the ''Calypso'' and fail the secondary objective.
  
A [[GTC Leviathan]]-class cruiser (NTC Cato) is attacking the station with its beam cannon. You should take that main beam cannon down to prevent the hostile cruiser from dangerously damaging the station. The [[GTM Tempest]] missile is of good use here. Fire at will while the beam cannon is in your reticle, and once the beam cannon is down, you should get as far from the cruiser as possible. It is too dangerous for you with 4 anti-fighter beam cannons. Even if you disarm the cruiser of all of its beam cannons, you won't have time to destroy it because enemy bombers jump in and attack the station. You should then divert all your power to engines and approach the bombers.
+
You should destroy the ''Cato'''s main beam cannon to prevent it from dangerously damaging the station. The Tempest missile is of good use here. Fire at will while the beam cannon is in your reticle, and once the beam cannon is down, the ''Cato'' is barely worth your time. You may not have time to destroy it in any case because enemy bombers will soon jump in and attack the station. You should then divert all your power to engines and approach the bombers.
  
 +
With the agility of the [[GTF Perseus]], you can easily reach the hostile [[GTB Zeus|''Zeus'' bombers]] before they launch their warheads at the station. Even if they do so, you can destroy the bombs by shooting them; destroy them by sight or use your Bomb or Target in Reticle keys to target them (B and Y respectively, by default). Several waves of hostile bombers and fighters will keep jumping in, but their focus is on attacking the installation, so they should not pose too much of danger to you. Concentrate on intercepting the bombers and any warheads they launch.
  
With the agility of the [[GTF Perseus]], you can easily reach the hostile [[GTB Zeus]]-class bombers before they can fire their warheads at the station. Even if they do so, you can destroy the bombs by shooting them - Press 'B' to target the nearest hostile bomb. Several waves of hostile bombers and fighters jump in, but they do not mean much danger for you. Concentrate on the bombers. While you are fighting the bombers, an additional [[GTCv Deimos|hostile corvette]] (NTCv Hawkwood) jumps in, but you do not have to take much action against it. A huge GTVA warship ([[GTVA Colossus]]) jumps in to assist the station. After the Colossus arrives, you only have to watch as she takes down the hostile corvette with a single shot.
+
While you are fighting the bombers, the ''Hawkwood'', a [[GTCv Deimos|''Deimos''-class corvette]], will jump in, with its bow pointed directly at ''Enif Station''. Do not engage it and do not order your wingmen to engage it either (see notes). After the ''Hawkwood'' bombards the station with its beams for a short while, a massive warship will emerge from subspace and stop directly above the corvette. As it does so, all NTF ships, save the ''Hawkwood'' and ''Cato'', will jump out. The unknown warship identifies itself as the [[GTVA Colossus|GTVA ''Colossus'']] and immediately destroys the ''Hawkwood'' with a beam salvo. If the ''Cato'' is still alive at this point, destroy it, as the ''Colossus'' will be too far away to hit it with its beams.
  
==Tips==
+
Once the ''Cato'' and ''Hawkwood'' (and the ''Conquest''; see the Notes below) are destroyed, you will be authorized to return to base.
 +
 
 +
==Objectives==
 +
 
 +
''(Objectives are viewable by pressing F4 and going to the Objectives tab)''
 +
 
 +
* Primary Objectives:
 +
** Protect Enif Station
 +
* Secondary Objectives:
 +
** Protect Transports
  
Don't order any of your wingmen to ignore the corvette, or else the Colossus will ignore it too when she jumps in (making the mission impossible to complete).  This is due to a bug in Freespace.  If your wingmen keep attacking the corvette, distract them with other orders, such as attacking the Cato or the bombers. '''(Not an issue in recent CVS builds)'''
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===[[Awardable_Medals#FreeSpace_2_Medals|Medals]]===
  
It is possible for the Colossus to jump in before the Cato is destroyed. If this happens, all of your wingmen will automatically stop fighting (as they would normally). Since the Colossus will not attack the Cato, and Enif Station is still threatened, make sure to order your wingmen to take out the Cato. Once the Hawkwood enters, it will be taken out in a single shot, as normal.
+
You will obtain an '''Distinguished Flying Cross''' for saving '''Enif Station'''.
  
==Notable ships present==
+
==Tips==
*[[GTVA Colossus]]
+
* The ''Cato'' occasionally does not hit the ''Calypso'' with its first beam salvo. As that single shot alone is enough to reduce the hull integrity of the ''Calypso'' by more than half its total hull strength, it is possible to manipulate a miss by restarting the mission, giving the ''Calypso'' a much higher chance of escaping the area than if the beam were to hit it.
*Enif Station
+
* You may wish to destroy the Fusion Mortar on the ''Cato''. In the time it takes to recharge the main beam cannon of the ''Cato'', the Mortar can actually do around as much damage.
*NTC Cato
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* '''''Do not''''' destroy the ''Cato'' until the ''Calypso'' has jumped out: as soon as the ''Cato'' is destroyed, the ''Hawkwood'' will jump in and the ''Calypso'' will be in its firing range.
*NTCv Hawkwood
+
 
 +
==Notes==
 +
* The ''Cato'' has been neutered by the mission designer. It has no working AAA beams.
 +
* '''''Do not''''' order any of your wingmen to ignore or disarm the ''Hawkwood'', or else the ''Colossus'' will not open fire on it. Prior to 3.6.16, issuing the ignore order would set the protection flag on the target; and prior to 24.2.0, issuing the disarm order would also do this. With the ''Hawkwood'' thus protected, the ''Colossus'' will not destroy it, causing the mission to be soft-locked. This situation can be fixed by ordering your wingmen to attack the ''Hawkwood'' which will remove the protection flag.
 +
* To avoid getting into a soft-lock situation, if your wingmen keep attacking the ''Hawkwood'', distract them with other orders, such as attacking the ''Cato'' or the bombers.
 +
* It is possible for the Colossus to jump in before the ''Cato'' is destroyed. If this happens, all of your wingmen will automatically stop fighting.
 +
* If the ''Hawkwood'' is destroyed before the arrival of the ''Colossus'', the NTC ''Conquest'', a ''Leviathan''-class cruiser, will jump in and ultimately replace the ''Hawkwood'' as the first vessel to be destroyed by the Allied warship.
 +
* If ''Enif Station'' is above 50% hull integrity after your primary goal (Protect Enif Station) is marked complete, the installation will thank you and your wingmen for doing "a commendable job". This does ''not'' provide any additional rewards or a debriefing different from what you would get if ''Enif Station'''s hull integrity was 50% or less.
  
 
==New equipment==
 
==New equipment==
 
*[[GTF Perseus]]
 
*[[GTF Perseus]]
  
[[Category:Main Freespace 2 Campaign]]
+
==Total number of forces==
 +
{{total_numbers_2
 +
|belligerent_1 =[[Galactic Terran-Vasudan Alliance|GTVA]]
 +
|belligerent_2 =[[Neo-Terran Front|NTF]]
 +
|ship_1 =
 +
*1 [[GTVA Colossus|GTVA ''Colossus'']]
 +
** ''Colossus''
 +
 
 +
*1 [[GTI Arcadia|GTI ''Arcadia'']]
 +
** [[FreeSpace 2 Terran Ship Database#GTI Enif Station|''Enif Station'']]
 +
 
 +
*1 [[GTFR Triton|GTFr ''Triton'']]
 +
** [[FreeSpace 2 Terran Ship Database#GTFR Calypso|''Calypso'']]
 +
*1 [[GTT Elysium|GTT ''Elysium'']]
 +
** [[FreeSpace 2 Terran Ship Database#GTT Mannheim|''Mannheim'']]
 +
 
 +
*0-6 [[GTEP Hermes|GTEP ''Hermes'']]
 +
** ''Pod 01'' through ''Pod 06'' (*)
 +
|ship_2 =
 +
*1 [[GTCv Deimos|GTCv ''Deimos'']]
 +
** [[FreeSpace 2 Rebel Ship Database#NTCv Hawkwood|''Hawkwood'']]
 +
 
 +
*1-2 [[GTC Leviathan|GTC ''Leviathan'']]
 +
** [[FreeSpace 2 Rebel Ship Database#NTC Cato|''Cato'']]
 +
** [[FreeSpace 2 Rebel Ship Database#NTC Conquest|''Conquest'']] (**)
 +
|strikecraft_1 =
 +
*6 [[GTF Perseus|GTF ''Perseus'']]
 +
** ''Alpha'' (3)
 +
** ''Beta'' (3)
 +
 
 +
*1 [[GVF Serapis|GVF ''Serapis'']]
 +
** ''Epsilon 1''
 +
|strikecraft_2 =
 +
*3 [[GTF Loki|GTF ''Loki'']]
 +
** ''Taurus'' (3)
 +
 
 +
*12 [[GTB Zeus|GTB ''Zeus'']]
 +
** ''Gemini'' (3)
 +
** ''Leo'' (3)
 +
** ''Virgo'' (3)
 +
** ''Aries'' (3)
 +
 
 +
*3 [[GTF Hercules|GTF ''Hercules'']]
 +
** ''Pisces'' (3)
 +
|casualties_1 =
 +
*0-1 [[GTFR Triton|GTFr ''Triton'']]
 +
** [[FreeSpace 2 Terran Ship Database#GTFR Calypso|''Calypso'']]
 +
*0-1 [[GTT Elysium|GTT ''Elysium'']]
 +
** [[FreeSpace 2 Terran Ship Database#GTT Mannheim|''Mannheim'']]
 +
 
 +
*0-6 [[GTEP Hermes|GTEP ''Hermes'']]
 +
** ''Pod 01'' through ''Pod 06'' (*)
 +
 
 +
*0-5 [[GTF Perseus|GTF ''Perseus'']]
 +
** ''Alpha'' (2)
 +
** ''Beta'' (3)
 +
 
 +
*0-1 [[GVF Serapis|GVF ''Serapis'']]
 +
** ''Epsilon 1''
 +
|casualties_2 =
 +
*1 [[GTCv Deimos|GTCv ''Deimos'']]
 +
** [[FreeSpace 2 Rebel Ship Database#NTCv Hawkwood|''Hawkwood'']]
 +
 
 +
*1-2 [[GTC Leviathan|GTC ''Leviathan'']]
 +
** [[FreeSpace 2 Rebel Ship Database#NTC Cato|''Cato'']]
 +
** [[FreeSpace 2 Rebel Ship Database#NTC Conquest|''Conquest'']] (**)
 +
 
 +
 
 +
*0-3 [[GTF Loki|GTF ''Loki'']]
 +
** ''Taurus'' (3)
 +
*12 [[GTB Zeus|GTB ''Zeus'']]
 +
** ''Gemini'' (3)
 +
** ''Leo'' (3)
 +
** ''Virgo'' (3)
 +
** ''Aries'' (3)
 +
*3 [[GTF Hercules|GTF ''Hercules'']]
 +
** ''Pisces'' (3)
 +
}}
 +
(*) '''These ships arrive only if the hull integrity of the [[FreeSpace 2 Terran Ship Database#GTI Enif Station|GTI ''Enif Station'']] drops below 20% before the arrival of the [[GTVA Colossus|GTVA ''Colossus'']]'''<br>
 +
(**) '''This vessel enters the field of engagement only if the [[FreeSpace 2 Rebel Ship Database#NTCv Hawkwood|GTCv ''Hawkwood'']] is destroyed before the arrival of the [[GTVA Colossus|GTVA ''Colossus'']]'''
 +
 
 +
==Technical information==
 +
{{MissionInfo|SM1-08.fs2|65.8 KB|Brad Johnson|38 (+5 waypoints)|9|52|30|3: Leviticus|Brief1}}
 +
 
 +
==Videos==
 +
===QuantumDelta===
 +
<br><videoflash>7V5unLwEMPk</videoflash><br><br>
 +
===TheOneTrueRenairen===
 +
<br><videoflash>bgt71WYEp38</videoflash><br>
 +
 
 +
[[Category:Main FreeSpace 2 Campaign]]

Latest revision as of 01:34, 22 June 2024

Previous Mission


Campaign Walkthrough Next Mission



ACT 1, MISSION 8

Fighter squadron: 242nd Suicide Kings

Description: The 242nd Suicide Kings repel a rebel assault on Enif Station, the GTVA's base of operations in the Epsilon Pegasi system.


Background

In the contested Epsilon Pegasi system, a vital GTVA installation, Enif Station, is under attack by the Neo-Terran Front. Alpha wing of the 242nd is sortied to oversee the evacuation of civilian personnel and defend the station.

Walkthrough

You can only use the GTF Perseus in this mission. A recommended loadout is two GTW Subach HL-7s, a bank of Harpoons and a bank of Tempest dumbfire missiles.

Your primary objective in this mission is to defend Enif Station, an Arcadia-class installation, from NTF forces. You jump in a few clicks away from the installation, and just in time to see the Cato, a hostile Leviathan-class cruiser, open fire on the Calypso, a civilian Triton-class freighter. On the other side of the installation, the Mannheim, an Elysium transport, is docked to Enif Station.

Start approaching the installation and target the Hercules fighters, which pose a danger to the escaping civilian vessels. If you fail to take them out quickly, you will lose the Calypso and fail the secondary objective.

You should destroy the Cato's main beam cannon to prevent it from dangerously damaging the station. The Tempest missile is of good use here. Fire at will while the beam cannon is in your reticle, and once the beam cannon is down, the Cato is barely worth your time. You may not have time to destroy it in any case because enemy bombers will soon jump in and attack the station. You should then divert all your power to engines and approach the bombers.

With the agility of the GTF Perseus, you can easily reach the hostile Zeus bombers before they launch their warheads at the station. Even if they do so, you can destroy the bombs by shooting them; destroy them by sight or use your Bomb or Target in Reticle keys to target them (B and Y respectively, by default). Several waves of hostile bombers and fighters will keep jumping in, but their focus is on attacking the installation, so they should not pose too much of danger to you. Concentrate on intercepting the bombers and any warheads they launch.

While you are fighting the bombers, the Hawkwood, a Deimos-class corvette, will jump in, with its bow pointed directly at Enif Station. Do not engage it and do not order your wingmen to engage it either (see notes). After the Hawkwood bombards the station with its beams for a short while, a massive warship will emerge from subspace and stop directly above the corvette. As it does so, all NTF ships, save the Hawkwood and Cato, will jump out. The unknown warship identifies itself as the GTVA Colossus and immediately destroys the Hawkwood with a beam salvo. If the Cato is still alive at this point, destroy it, as the Colossus will be too far away to hit it with its beams.

Once the Cato and Hawkwood (and the Conquest; see the Notes below) are destroyed, you will be authorized to return to base.

Objectives

(Objectives are viewable by pressing F4 and going to the Objectives tab)

  • Primary Objectives:
    • Protect Enif Station
  • Secondary Objectives:
    • Protect Transports

Medals

You will obtain an Distinguished Flying Cross for saving Enif Station.

Tips

  • The Cato occasionally does not hit the Calypso with its first beam salvo. As that single shot alone is enough to reduce the hull integrity of the Calypso by more than half its total hull strength, it is possible to manipulate a miss by restarting the mission, giving the Calypso a much higher chance of escaping the area than if the beam were to hit it.
  • You may wish to destroy the Fusion Mortar on the Cato. In the time it takes to recharge the main beam cannon of the Cato, the Mortar can actually do around as much damage.
  • Do not destroy the Cato until the Calypso has jumped out: as soon as the Cato is destroyed, the Hawkwood will jump in and the Calypso will be in its firing range.

Notes

  • The Cato has been neutered by the mission designer. It has no working AAA beams.
  • Do not order any of your wingmen to ignore or disarm the Hawkwood, or else the Colossus will not open fire on it. Prior to 3.6.16, issuing the ignore order would set the protection flag on the target; and prior to 24.2.0, issuing the disarm order would also do this. With the Hawkwood thus protected, the Colossus will not destroy it, causing the mission to be soft-locked. This situation can be fixed by ordering your wingmen to attack the Hawkwood which will remove the protection flag.
  • To avoid getting into a soft-lock situation, if your wingmen keep attacking the Hawkwood, distract them with other orders, such as attacking the Cato or the bombers.
  • It is possible for the Colossus to jump in before the Cato is destroyed. If this happens, all of your wingmen will automatically stop fighting.
  • If the Hawkwood is destroyed before the arrival of the Colossus, the NTC Conquest, a Leviathan-class cruiser, will jump in and ultimately replace the Hawkwood as the first vessel to be destroyed by the Allied warship.
  • If Enif Station is above 50% hull integrity after your primary goal (Protect Enif Station) is marked complete, the installation will thank you and your wingmen for doing "a commendable job". This does not provide any additional rewards or a debriefing different from what you would get if Enif Station's hull integrity was 50% or less.

New equipment

Total number of forces

Forces involved
Belligerents
Ships
Strikecraft
  • 12 GTB Zeus
    • Gemini (3)
    • Leo (3)
    • Virgo (3)
    • Aries (3)
Casualties


(*) These ships arrive only if the hull integrity of the GTI Enif Station drops below 20% before the arrival of the GTVA Colossus
(**) This vessel enters the field of engagement only if the GTCv Hawkwood is destroyed before the arrival of the GTVA Colossus

Technical information

The Sixth Wonder
File name: SM1-08.fs2
File size: 65.8 KB
Author: Brad Johnson
Total number of objects: 38 (+5 waypoints)
Total number of wings: 9
Number of mission events: 52
Number of messages: 30
Event music: 3: Leviticus
Briefing music: Brief1


Videos

QuantumDelta




TheOneTrueRenairen