Difference between revisions of "GTB Ursa"

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{{FS12_Ships}}
 
{{FS12_Ships}}
 
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{{shipimage|image=http://www.volition-inc.com/fs/images/spacecraft/gtb-ursa.jpg|caption=The GTB Ursa}}
http://www.volition-inc.com/fs/images/spacecraft/gtb-ursa.jpg
 
  
 
==Description:==
 
==Description:==
Line 16: Line 15:
 
===Veteran Comments===
 
===Veteran Comments===
  
<i>ngtm1r</i>
+
''The Ursa is a heavy bomber. As such, you can expect it to dogfight poorly at best. Still, it is surprisingly capable in that situation...which essentially means it will last a tiny bit longer then raw shield and armor vs. enemy damage output numbers would seem to indicate. The turret's hopeless in FS1. An ML-16 just doesn't cut it. In FS2 the turret has a Kayser, which isn't all that bad of a gun, but it still isn't going to help you much.''<br><br>
 
+
''The Ursa has two primary mounts. One is a dual mount, centerline, under the nose. You want to put an all-purpose antifighter weapon there, because the other mount is impossible to effectively use against anything smaller then freighter-sized. Toss your anti-hull cannons for whacking turrets or smaller capital craft in the offset triple-gun rack.''
The Ursa is a heavy bomber. As such, you can expect it to dogfight poorly at best. Still, it is surprisingly capable in that situation...which essentially means it will last a tiny bit longer then raw shield and armor vs. enemy damage output numbers would seem to indicate. The turret's hopeless in FS1. An ML-16 just doesn't cut it. In FS2 the turret has a Kayser, which isn't all that bad of a gun, but it still isn't going to help you much.
 
 
 
The Ursa has two primary mounts. One is a dual mount, centerline, under the nose. You want to put an all-purpose antifighter weapon there, because the other mount is impossible to effectively use against anything smaller then freighter-sized. Toss your anti-hull cannons for whacking turrets or smaller capital craft in the offset triple-gun rack.
 
  
 
==Performance:==
 
==Performance:==
 
 
===Statistics===
 
===Statistics===
 
{|
 
{|
Line 37: Line 32:
 
|-
 
|-
 
| '''[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]'''
 
| '''[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]'''
| 45.0 mps/ 60 mps
+
| 45.0 - 60.0 mps
 
|-
 
|-
 
| '''[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]'''
 
| '''[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]'''
Line 55: Line 50:
 
|}
 
|}
  
===Bomber Armaments===
+
 
*'''[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]''' - 1 x 3, 1 x 2
+
===Armaments===
{| border="1" cellpadding="2"
+
 
 +
*'''[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]'''
 +
{| border=1 cellpadding=4 style="border-collapse: collapse"
 +
|- align="center"
 +
| colspan=3 style="background:#351515;"| '''Freespace 1'''
 +
| style="background:#300505;"| '''Freespace 2'''
 +
|- align="center"
 +
| style="width:40px" |Bank
 +
| style="width:60px" |Guns
 +
| style="width:160px" |Standard Loadout
 +
| style="width:240px" |Standard Loadout
 +
|- align="center"
 +
| 1st
 +
| 3
 +
| [[GTW Avenger|Avenger]]
 +
| [[GTW Prometheus R|Prometheus R]]
 +
|- align="center"
 +
| 2nd
 +
| 2
 +
| [[GTW Avenger|Avenger]]
 +
| [[GTW Prometheus R|Prometheus R]]
 +
|- align="center"
 +
| colspan=3| Compatible Primaries
 +
| Compatible Primaries
 
|-
 
|-
| style="width:300px" | '''[[Technical_Terms_and_Definitions#Allowed FS1 Primaries|Compatible FS1 Primaries]]'''
+
| colspan=3| [[GTW ML-16|ML-16 Laser]], [[GTW Disruptor|Disruptor]], [[GTW Avenger|Avenger]], [[GTW Flail|Flail]], [[GTW Prometheus|Prometheus]], [[GTW Leech Cannon|Leech Cannon]], [[GTW Shield Breaker|S-Breaker]]
| style="width:100px" | '''[[Technical_Terms_and_Definitions#Default FS1 Primaries|Standard FS1 Primaries]]'''
+
| [[GTW Subach HL-7|Subach HL-7]], [[GTW Akheton SDG|Akheton SDG]], [[GTW Prometheus R|Prometheus R]], [[GTW Prometheus S|Prometheus S]], [[GTW Morning Star|Morning Star]], [[GTW Circe|Circe]], [[GTW Lamprey|Lamprey]], [[GTW Maxim|Maxim]]
 +
|}
 +
*'''[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]'''
 +
{| border=1 cellpadding=4 style="border-collapse: collapse"
 +
|- align="center"
 +
| colspan=3 style="background:#351515;"| '''Freespace 1'''
 +
| style="background:#300505;"| '''Freespace 2'''
 +
|- align="center"
 +
| style="width:40px" |Bank
 +
| style="width:60px" |Capacity
 +
| style="width:160px" |Standard Loadout
 +
| style="width:240px" |Standard Loadout
 +
|- align="center"
 +
| 1st
 +
| 80
 +
| [[GTM MX-50|MX-50]]
 +
| [[GTM Hornet|Hornet]]
 +
|- align="center"
 +
| 2nd
 +
| 80
 +
| [[GTM Synaptic|Synaptic]]
 +
| [[GTM Piranha|Piranha]]
 +
|- align="center"
 +
| 3rd
 +
| 80
 +
| [[GTM Tsunami|Tsunami]]
 +
| [[GTM Cyclops|Cyclops]]
 +
|- align="center"
 +
| colspan=3| Compatible Secondaries
 +
| Compatible Secondaries
 
|-
 
|-
| [[GTW ML-16|ML-16 Laser]], Distruptor, [[GTW Avenger|Avenger]], Flail, Prometheus, Leech Cannon, S-Breaker
+
| colspan=3| [[GTM MX-50|MX-50]], [[GTM D-Missile|D-Missile]], [[GTM Fury|Fury]], [[GTM Hornet|Hornet]], [[GTM Interceptor|Interceptor]], [[GTM Phoenix V|Phoenix V]], [[GTM Synaptic|Synaptic]], [[GTM Stiletto|Stiletto]], [[GTM Tsunami|Tsunami]], [[GTM Harbinger|Harbinger]], [[GTM EM Pulse|EM Pulse]], [[GTM Cluster Bomb|Cluster Bomb]]
| [[GTW Avenger|Avenger]], [[GTW Avenger|Avenger]]
+
| [[GTM MX-64|MX-64]], [[GTM EMP. Adv|Emp. Adv]], [[GTM Tempest|Tempest]], [[GTM Hornet|Hornet]], [[GTM Tornado|Tornado]], [[GTM Harpoon|Harpoon]], [[GTM Trebuchet|Trebuchet]], [[GTM Piranha|Piranha]], [[GTM Stiletto II|Stiletto II]], [[GTM Infyrno|Infyrno]], [[GTM Cyclops|Cyclops]], [[GTM Helios|Helios]]
|-
+
|}
| '''[[Technical_Terms_and_Definitions#Allowed FS2 Primaries|Compatible FS2 Primaries]]'''
+
*'''[[Technical_Terms_and_Definitions#Turrets|Turrets]]'''
| '''[[Technical_Terms_and_Definitions#Default FS2 Primaries|Standard FS2 Primaries]]'''
+
{| border=1 cellpadding=4 style="border-collapse: collapse"
|-
+
|- align="center"
| [[GTW Subach HL-7|Subach HL-7]], [[GTW Akheton SDG|Akheton SDG]], [[GTW Morning Star|Morning Star]], [[GTW Prometheus S|Prometheus S]], [[GTW Prometheus R|Prometheus R]], Lamprey, Circe, [[GTW Maxim|Maxim]]
+
| colspan=2 style="background:#351515;"| '''Freespace 1'''
| [[GTW Prometheus R|Prometheus R]], [[GTW Prometheus R|Prometheus R]]
+
| style="background:#300505;"| '''Freespace 2'''
|}}
+
|- align="center"
*'''[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]''' - 3 x 80
+
| style="width:60px" |Turrets
{| border="1" cellpadding="2"
+
| style="width:120px" |Standard Loadout
|-
+
| style="width:150px" |Standard Loadout
| style="width:300px" | '''[[Technical_Terms_and_Definitions#Allowed FS1 Secondaries|Compatible FS1 Secondaries]]'''
+
|- align="center"
| style="width:100px" | '''[[Technical_Terms_and_Definitions#Default FS1 Secondaries|Standard FS1 Secondaries]]'''
+
| 1
|-
+
| [[GTM Banshee|Banshee]]
| MX-50, D-Missile, Fury, Interceptor, [[GTM Hornet|Hornet]], Phoenix V, Stiletto, Synaptic, Tsunami, Harbinger, EM Pulse, Cluster Bomb
+
| [[GTM UD-8 Kayser|UD-8 Kayser]]
| MX-50, Synaptic, Tsunami
 
|-
 
| '''[[Technical_Terms_and_Definitions#Allowed FS2 Secondaries|Compatible FS2 Secondaries]]'''
 
| '''[[Technical_Terms_and_Definitions#Default FS2 Secondaries|Standard FS2 Secondaries]]'''
 
|-
 
| Rockeye, [[GTM Tempest|Tempest]], [[GTM Harpoon|Harpoon]], [[GTM Hornet|Hornet]], [[GTM Tornado|Tornado]], [[GTM Trebuchet|Trebuchet]], [[GTM_Stiletto_II|Stiletto II]], [[GTM Piranha|Piranha]], [[GTM Cyclops|Cyclops]], EMP Adv., [[GTM Infyrno|Infyrno]], [[GTM Helios|Helios]]
 
| [[GTM Hornet|Hornet]], [[GTM Piranha|Piranha]], [[GTM Cyclops|Cyclops]]
 
 
|}
 
|}
*'''Turrets''' - 1
 
**'''FS 1''' - Banshee
 
**'''FS 2''' - [[GTW UD-8 Kayser|UD-8 Kayser]]
 

Revision as of 21:53, 25 November 2005

Terran ships
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Bombers
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Sentry Guns
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Vasudan ships
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Shivan ships
Fighters
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Transports and freighters
Cruisers
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Cargo Containers
Notable ships of FreeSpace 1


Terran ships
Fighters
Bombers
Transports and freighters
Cruisers and corvettes
Capital ships
Installations
Misc ships
Sentry Guns
Cargo Containers
Vasudan ships
Fighters
Bombers
Transports and freighters
Cruisers and corvettes
Capital ships
Misc ships
Sentry Guns
Cargo Containers
Shivan ships
Fighters
Bombers
Transports and freighters
Cruisers and corvettes
Capital ships
Misc ships
Sentry Guns
Cargo Containers
Notable ships of FreeSpace 2



http://www.volition-inc.com/fs/images/spacecraft/gtb-ursa.jpg
The GTB Ursa


Description:

FS1 Tech Room Description

The Ursa is the first bomber designed specifically for the purpose of annihilating capital ships. It carries a massive payload and is the only bomber in the GTA which can equip the Harbinger Bomb. Strong shielding and hull make the Ursa very difficult to destroy.

FS2 Tech Room Description

The GTB Ursa is the slowest bomber in the GTVA fleet. What it lacks in speed, however, it more than makes up with its massive payload. The Ursa was the first GTVA bomber designed specifically to destroy capital ships. With a rack of Helios bombs, in addition to a standard complement of Hornet missiles and Prometheus cannon, a squadron of Ursas can take out a destroyer. Ursas have the highest shielding of any bomber, along with a GTVI-designed hyper-dense hull. These help ensure that the Ursa gets close enough to deliver its payload and possibly even survive the escape.

Developer Notes

Designed to annihilate capital ships and cruisers. Slow but offers unparalleled assault bombing capability.

Veteran Comments

The Ursa is a heavy bomber. As such, you can expect it to dogfight poorly at best. Still, it is surprisingly capable in that situation...which essentially means it will last a tiny bit longer then raw shield and armor vs. enemy damage output numbers would seem to indicate. The turret's hopeless in FS1. An ML-16 just doesn't cut it. In FS2 the turret has a Kayser, which isn't all that bad of a gun, but it still isn't going to help you much.

The Ursa has two primary mounts. One is a dual mount, centerline, under the nose. You want to put an all-purpose antifighter weapon there, because the other mount is impossible to effectively use against anything smaller then freighter-sized. Toss your anti-hull cannons for whacking turrets or smaller capital craft in the offset triple-gun rack.

Performance:

Statistics

Type Assault Bomber
Manufacturer Han-Ronald Corp.
Manuverability Very Poor
Max Velocity 45.0 - 60.0 mps
Max Afterburner Velocity 90.0 mps
Armor Ultra Heavy
Hitpoints 550
Shields 850
Length 41 m


Armaments

Freespace 1 Freespace 2
Bank Guns Standard Loadout Standard Loadout
1st 3 Avenger Prometheus R
2nd 2 Avenger Prometheus R
Compatible Primaries Compatible Primaries
ML-16 Laser, Disruptor, Avenger, Flail, Prometheus, Leech Cannon, S-Breaker Subach HL-7, Akheton SDG, Prometheus R, Prometheus S, Morning Star, Circe, Lamprey, Maxim
Freespace 1 Freespace 2
Bank Capacity Standard Loadout Standard Loadout
1st 80 MX-50 Hornet
2nd 80 Synaptic Piranha
3rd 80 Tsunami Cyclops
Compatible Secondaries Compatible Secondaries
MX-50, D-Missile, Fury, Hornet, Interceptor, Phoenix V, Synaptic, Stiletto, Tsunami, Harbinger, EM Pulse, Cluster Bomb MX-64, Emp. Adv, Tempest, Hornet, Tornado, Harpoon, Trebuchet, Piranha, Stiletto II, Infyrno, Cyclops, Helios
Freespace 1 Freespace 2
Turrets Standard Loadout Standard Loadout
1 Banshee UD-8 Kayser