Children of Mankind
From FreeSpace Wiki
Children of Mankind is the prelude campaign of the FreeSpace: Reunited storyline.
General Info
Author: Bryan See
Missions: 5
Mods included (See mod list):
- An additional faction, the Cylons, with ships and weapons from Diaspora
- New Shivan ships and weapons, plus FS1-era craft such as the Shaitan and the Scorpion
- New custom soundtracks
Status: WIP
Required:
- MediaVPs 2014, in mediavps_2014 folder
- FS2_Open 3.7.1 Nightly Revision
Description
The Cylons, having wandered across the universe for more than 150,000 years after the fall of the Twelve Colonies of Man, seemed to have finally found destiny. However, destiny means something else. Standing in front of them is an alien race that destroyed countless civilisations, and the Cylons found themselves in a conflict that, for the first time since two wars that they have previously fought against their masters, they are losing ground.
Mod list
Below is the mods that appear in Children of Mankind.
Ship Name | Ship Image | Tech Description |
---|---|---|
Raider | To be filled in later. | |
Advanced Raider | To be filled in later. | |
Heavy Raider | To be filled in later. | |
Basestar | To be filled in later. | |
SF Incubus | To be filled in later. | |
SF Mantis | To be filled in later. | |
SB Yali | The SB Yali class of Shivan bombers were first encountered while on the way to the original homeworld of the Twelve Colonies of Kobol. All other information concerning the Yali is classified level Psi. | |
SB Ojas | To be filled in later. | |
SDr Imp | First encountered on the way to the original homeworld of the Twelve Colonies of Kobol, the Imp is a small, fast and maneuverable unmanned Shivan drone that is too difficult to hit. However, a single fighter should take down the Imp easily, unfortunately though, these drones are being deployed in exceptionally large numbers, often outnumbering their enemies 6 to 1, much like the Cylon raiders did some 150,000 years ago. | |
SC Asura | To be filled in later. | |
SC Raguel | To be filled in later. | |
SFg Beelzeboul | Being a Shivan design encountered on the way to the original homeworld of the Twelve Colonies of Kobol, we do not have much data on this frigate yet. However, it would appear the Beelzeboul's main purpose is fighter suppression, mostly through the many wings of Imp drones it launches, and has thus been classified a drone frigate. The craft has extensive armour plating, and an area of the ship that we believe to be it's main reactor core is guarded by a local shield. For a frigate sized ship, the vessel itself seems to boost limited, yet not negligible, figherpower against capital ships and fightercraft. Despite this, pilots are advised to avoid the area below the vessel's 4 arms and attack topside. | |
SD Vassago | To be filled in later. | |
SJ Amritaya | To be filled in later. |
Player Comments
To be added.