Eye of the Cyclone
The following information has not been confirmed by Volition and is therefore not canon for the FreeSpace universe. Also, it may contain spoilers regarding Series Resurrecta campaigns. |
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Shadows of the Great War - Gehenna's Gate Mission 3
Player squadron: 144th Ghost Dolphins
Description: The Ghost Dolphins are sent to obliterate a number of Shivan warships which passed through the blockade of the Ross 128 jump node...
Created: August 29th, 2009
Released: October 16th, 2020
Background
The strategical setting of this mission is a peculiar one. Not only have more classes of Shivan warships and spacecraft appeared, but they've also managed to force a blockade and advance deeper in Delta Serpentis, effectively postponing the securing of Ross 128. The Alliance now faces a true dichotomy here: have the Shivans reorganized their forces, or is this just a mere attempt to counter at the relentless advance of their enemies? The answer to this question remains ambiguous, but what becomes clear is the fact that the blockade runners are not the only Shivan forces in Delta Serpentis.
Walkthrough
Our designation during this mission will be Zeta 1, with Theta and Iota making up the rest of our squadron's wings. The intro cutscene warns us about something... suspicious lurking around, and we get to see many Shivan units in some sort of frozen status, ready to be reactivated. We also notice that the blockade runner warships are docket to Azrael transports, too. After the cutscene, we'll have to go weapons hot on the enemy staging point, and we'll acquire sensor contact with several Dis freighters converging on that position. Surprisingly, there will be Hydra and Succubus fighters in the area as well. This stage of the mission is based on pure attrition between your wings and the enemy force; it would be advisable to destroy the Azrael transports before they undock and jump out, then focus on escort fighters. Taking down the deactivated craft before they go after you is suggested as well, due to their status of temporary sitting ducks. Ignore the blockade runners, even though you may potentially destroy them, Molochs included: in SerRes, in fact, these corvettes have the "cruiser" flag, so they'll fall to primary weapons barrage just like any cruiser. Your wingmen should be able to destroy the Cain cruiser Gyala without any issues. You'll also stumble upon the Chimera fighters, which you won't be able to target due to their nature of stealth spacecraft: these will be your new targets, because the more Chimerae are around, the worse it'll get for Allied forces.
Mission strategies will shift completely from assault to escort duties the moment Kappa, Lambda and Omicron wings from the 148th Physeters jump in. These bombers are more than capable of pulverizing all Shivan forces in the area, but will come under attack by Chimera fighters. Rely on your eyesight more than your sensors, and destroy as many Chimerae as possible, before they interfere with the bombing run; clearing the area from all enemy units will result in the mission being accomplished, so you'll be authorized to go back to base.
Notable ships present
- Shivans
- SFr Bandersnatch (destroyed)
- SFr Bilroest (destroyed)
- SFr Naglfar (destroyed)
- ST Kunoichi (may survive)
- ST Unei (may survive)
- ST Xande (may survive)
- SC Gyala (destroyed)
- SC Megaera (destroyed)
- SCv Stygimoloch (destroyed)
- SCv Triarchigos (destroyed)
Outcome
To be filled in later.
Notes
To be filled in later.