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  • * If you want to ask about bugs, you can do so on the forums: # ALWAYS post what command lines you're using (And which ones the bug happens with).
    5 KB (891 words) - 02:56, 12 August 2021
  • ...', from the phrase ذنب الدجاجة ḏanab ad-dajājah, or ''tail of the hen''. ...ygium (''the parson's nose''), 天津四 (Chinese for ''the Fourth Star of the Celestial Ford'').
    2 KB (275 words) - 02:40, 24 March 2016
  • ...has been used successfully to create many models in FS2, including many of the HTL upgrades of Volition models.<br> With PCS2 ([[POF_Constructor_Suite_2]]) and the Collada supporting version ([[Collada_Importer#How_to_Get_Collada_Support]]
    9 KB (1,612 words) - 08:53, 26 January 2012
  • ...We inherit the legacy of ghosts who haunt these ruins. The elders call us the lost generation.'' <br> ...of dying stars the destiny of their race, and they hurled themselves into the void of space with no fear. They say our people have no present, only a pas
    10 KB (1,764 words) - 15:47, 28 June 2011
  • The '''ships.tbl''' defines all the ship classes used in FSO. This table is one of the [[Modular Tables]] and can be extended with xxx-shp.tbm
    99 KB (14,019 words) - 06:02, 15 December 2023
  • '''The Second Great War Part II''' (usually shortened to '''SGWP2''') is a 30-miss ..., bombing runs, unique recon missions, and a collapse node, but you are on the wrong side of it. How will you survive?''
    9 KB (1,481 words) - 02:07, 25 October 2014
  • ...e 2 is not required). The game also maintains an active [https://fate-of-the-galaxy.github.io/ website], [https://www.hard-light.net/forums/index.php?bo ''Full list of contributors is present in Credits screen of the game.''
    16 KB (2,429 words) - 11:36, 4 May 2024
  • ...SO multiplayer. This page will be updated to reflect those changes, but in the meantime please see this guide instead [https://pxo.nottheeye.com/support/s ...ultiplayer up and running, so more experienced users may want to just read the headlines to make sure they don't forget an important step.
    20 KB (3,396 words) - 09:56, 4 January 2022
  • BookName=[[The fs2_open on Linux Guide]]| NextPage=[[Fs2_open on Linux/Acquiring the Game Data|Acquiring the Game Data]]}}
    1 KB (198 words) - 18:15, 24 September 2008
  • BookName=[[The fs2_open on Linux Guide]]| .... To to this we first need to tell X that you,the user on localhost, holds the permission to run on another display.
    3 KB (462 words) - 18:16, 24 September 2008
  • ===The Origin of the Challenge=== * Cheat codes: Type in Volition's web address (www.volition-inc.com) and the cheats will be enabled.
    8 KB (1,437 words) - 11:35, 24 January 2013
  • ...community will definitely be heard when the inevitable polls are taken on the "Best Games of 1999." ...development." Read another way, Interplay decided that it didn’t support the idea of a FreeSpace 2 add-on or mission disk. Why?
    9 KB (1,544 words) - 07:34, 4 January 2013
  • ...ominous Contingency Morpheus, the GTVA's elite 14th Battlegroup spearheads the effort to re-establish contact with [[Earth]]. ...nown throughout the Hard Light Productions (HLP) community as being one of the best user-made campaign projects of all-time, excelling in story concept, m
    29 KB (4,423 words) - 04:37, 14 January 2024
  • ...r) mistakes look unprofessional and distracts some players' attention from the "fun" part. ==Parts of the mission that are to be checked==
    10 KB (1,629 words) - 21:21, 25 May 2011
  • ...ould ask themselves before submitting a mission for community revision (or the [[FRED Academy]]). For more experienced mission designers, this list is for *Have I used the Y axis?
    8 KB (1,371 words) - 11:55, 17 June 2011
  • ...nited''''' is the overall name of a series of campaigns set 48 years after the events of FS2. ...rrans. However, Sol turned out to be devastated for some time prior. Then, the GTVA soon faces an enemy that once destroyed humanity a long ago...
    4 KB (663 words) - 18:29, 15 January 2014
  • ...''' is a convocation of military personnel to discuss military affairs. In the ''FreeSpace'' games, there are three kinds of briefings: command briefings, ...n of new technologies. These briefings are also used to issue a welcome to the [[Alpha 1|player]] when he is reassigned to a new flagship (''[[Portal:Free
    13 KB (2,140 words) - 15:12, 23 June 2016
  • ...However, this Sathanas will not fire at you or jump out ''x'' seconds into the mission. Download the mission, open it in FRED, (play it), and use it to follow this tutorial.
    4 KB (601 words) - 18:02, 10 January 2009
  • ...he escort list window is located on the right side of the HUD. It displays the given ship's name and its hull integrity. ==Manipulating the escort list==
    2 KB (450 words) - 08:43, 19 June 2012
  • Rga_Noris has started creating video tutorials on the Blender -> POF conversion process which explains it step by step: [http://w ...z Download the main PCS2 installer package] Install this first so you have the correct DLLs in place in your PCS2 directory.
    27 KB (4,216 words) - 04:20, 8 July 2015
  • :''This article is about the ship class. For the lead ship of the class, see [[UED Solaris (WiH)]] ..., and each of them serve as mobile fortresses and a base of operations for the Federation's three fleets and their commanding officers.
    9 KB (1,335 words) - 17:00, 11 September 2023
  • ...xpert use of [[Source Code Project]] features. Its divided into five Acts, the first three are already released (Chrysalis, Apotheosis, Tenebra). *'''The E''' - ''Codework, Mission Work, Model Work, Writer''
    6 KB (1,027 words) - 02:10, 6 April 2013
  • '''Upgrading a campaign''' means editing someone else's work. This means that the changes a FREDder can make are somewhat restricted. Unless the original campaign creator is available to assist, radical changes are to be
    19 KB (3,042 words) - 20:28, 13 December 2023
  • ...out the Het-Ka arrives and launches its own fighters. Alpha tries to stop the vessel but it jumps into Ross 128.'' ...lta Serpentis, the GIVA move to secure the Ross 128 jump node to split off the EA forces in Ross 128 from their supply line to Sol.
    4 KB (560 words) - 23:05, 13 September 2023
  • The following information was originally from the Descent Developer's Network [http://web.archive.org/web/20010619182804/desc ...it is split into. Then I recursively check each subdivided box as long as the vector is still interesecting.
    13 KB (2,189 words) - 05:31, 10 May 2022
  • ...on August 21, 2011, Woolie posted a screenshot on #hard-light that marked the official return of Wings. ...lic of China, and the Spacer Commonwealth. The main campaign will focus on the United States, but all nations' fighters and bombers are playable.
    3 KB (504 words) - 07:39, 15 September 2011
  • {{FLMain|image=<br>|text=The Frontlines project is led by [[User:Black Wolf|Black Wolf]].<br> A (likely non exhaustive) list of the individuals who's work is or has been represented in Frontlines follows:<br
    937 bytes (151 words) - 02:00, 31 October 2015
  • {{Mission|previous=The Plunder|next=What Binds Us|campaign=Blue Planet: War in Heaven Campaign Wal ...cription:''' TF Wargods meets its first challenge as it attempts to escort the captured GTL ''Agincourt'' through a [[GTVA]] blockade.
    13 KB (1,973 words) - 17:39, 28 November 2019
  • *Ship of the 14th Battle Group under the [[GTD Orestes]] *Ship of the 14th Battle Group under the [[GTD Orestes]]
    27 KB (3,812 words) - 14:05, 14 October 2017
  • ...e, Blue means that a given quadrant is managed by the script, and red that the script is active, but not currently managing that quadrant. In order to configure this script on-the-fly, the following keyboard controls are used:
    7 KB (881 words) - 14:30, 4 February 2011
  • Here is the listing of all the ships that officially appeared in [[Wings of Dawn]] and some that will appe ...in [[User-made Ships]] under the Other section and (if one wants) specify the ship as being made with Wings of Dawn in mind.
    6 KB (778 words) - 10:42, 28 October 2012
  • ...ms. While versatile due to great weapons compatibility, the Ray III is not the most adaptable fighter once deployed due to only having a single primary an The reflective armor fitted on the Ray III is effective at absorbing hits from energy-based weapons, but is co
    8 KB (1,249 words) - 11:03, 28 May 2020
  • {{shipimage|image=[[Image:LSFRayMKIIIE.png|450px]]|caption=LSF Ray MkIII-E in [[Wings of Dawn]]}} ...than the standard Ray III, and the shield generator is downscaled due to the thruster system's power requirements.
    4 KB (585 words) - 16:47, 16 August 2011
  • ...slightly more powerful reactor. The added weight of these systems hinders the craftfs maneuverability and top speed, however. The reflective armor fitted on the Ray III type-W is effective at absorbing hits from energy-based weapons, bu
    5 KB (694 words) - 05:11, 7 September 2011
  • ...great mod--shiny new ships, a compelling storyline, memorable characters. The mod's certain to be an instant hit. So you log onto Hard Light, you head to the Missions and Campaigns Forum, and you start a new thread: RELEASE: MY AWE
    8 KB (1,334 words) - 10:30, 12 May 2011
  • ...campaigns, movies, and games succeed or fail to get the player involved in the experience. Because this is so essential to someone's enjoyment, I've deci ...ess, or if they just don't give a damn about the characters around them in the story, you might as well just stop making your campaign.
    19 KB (3,347 words) - 20:21, 13 December 2023
  • ...article provides an insight into how '''mission messages''' are handled by the FreeSpace engine. *A rudimentary insight into the SEXP system.
    10 KB (1,607 words) - 21:19, 12 August 2011
  • ...ecome a space faring race. Many Terran characters serve as protagonists in the ''[[Wings of Dawn]]'' story. ...in around the 70 year mark. The average male height is between 190-220cm, the average female height tends to vary between 165-200cm.
    21 KB (3,511 words) - 16:37, 20 April 2012
  • [[File:Deneb e.png|right]] *''In Mission:'' SM1-02 - "[[The Place of Chariots]]"
    515 bytes (93 words) - 15:54, 29 December 2012
  • ...ment along with a formidable and diverse array of weapon turrets, allowing the ship to hold its own against most threats. The design also provides comfortable living spaces for its 400 crew, minimizing
    2 KB (316 words) - 15:28, 28 May 2020
  • The '''colors.tbl''' allows editing of the default color values used for text in various game locations, as well as be This table is one of the [[Modular Tables]] and can be extended with xxx-clr.tbm
    14 KB (1,718 words) - 04:25, 13 October 2020
  • ...be used to manipulate text messages in command and mission briefings, and the fiction viewer. As of r10846, they work in debriefings, too. ...d with the [[Colors.tbl]] but the tags will remain the same. As of r10926, the tags can also be customized.
    3 KB (553 words) - 15:12, 23 June 2016
  • ...eful for ships created with ship-create, as those ships will not have used the conventional ship arrival list. Takes 1 or more string arguments, which are checked against the ship list.
    741 bytes (129 words) - 14:37, 21 June 2012
  • [[Image:Vip7e.png|thumb|right|480px|The Viper Mark VIIe.]] ...res replaces what would normally mount the third KEW on the MKVII chassis. The Mark VIIe can declaw a [[Basestar|Cylon basestar]], enabling [[Assault Rapt
    4 KB (490 words) - 14:36, 12 September 2012
  • ...on. The first release will follow the 5th Fleet as they attempt to reclaim the Eos-256 system from Shivan forces. **The Coward's Blade: around 12 missions
    3 KB (482 words) - 08:23, 2 February 2013
  • {{Official short story|A Veteran of the Great War|Brian M. Thomsen}} '''The following is a repost of Thomsen's short story A Veteran of the Great War.'''
    28 KB (4,943 words) - 05:22, 5 February 2013
  • ...HLP Newsletter. The whole idea is to capture the best of the best of what the FSO engine can do! Each month features a theme and entries must be based on ...putting your reputation on the line.. in the form of badges! The winner of the month gets this badge. [[Image:Silverbadge.png]]
    10 KB (1,496 words) - 02:13, 3 December 2019
  • ==I. Who or what are the Shivans?== ...installations. The Shivans are known to have a high degree of expertise in the field of subspace, able to navigate uncharted jump nodes or nodes too unsta
    97 KB (16,387 words) - 11:37, 13 October 2013
  • In a time such as this, it is perhaps best if we start from the beginning. ...to bring its people together. On the other side, a federation fighting for the right to exist. Are these two sides so different from each other?
    193 KB (32,942 words) - 02:38, 30 January 2014
  • ...ant, I am Al-Da'wa. Welcome to the Masyaf, primary asset for the Fedayeen: the Federation's black ops contingency for situations of extreme crisis. We've ...Two Fleet Headquarters, and now that we have the Indus' drive back online, the spaceframe can be worked up. She may even fight again.
    122 KB (19,571 words) - 09:07, 27 April 2014
  • ...een left vacant, with no ships currently assigned to it, in the hopes that the GTVA would be reunited with Sol. ...re decommissioned during the economic collapse of the GTA in Sol following the [[Isolation (BP)|Isolation]].
    16 KB (1,822 words) - 11:46, 30 September 2023
  • ...these documents; however, in the interest of history -- if nothing else of the scope of GTVA disinformation efforts -- they are presented here.'' ...irst document] posted; as such, it's listed first even though its place in the timeline is unknown.''
    53 KB (8,684 words) - 16:13, 12 August 2022
  • ...impler built bodies and their tendency to infight a lot, yet at the end of the day also come together to destroy a common enemy. ...ore specialized bodies of the Cassydri, the Solarians are quite similar to the Denebim in that their main method of propulsion is simple yet effective bip
    16 KB (2,622 words) - 07:35, 24 January 2021
  • Selectors are used to select elements to apply specific rules to. The selector syntax supported in RCSS is as follows: | E
    4 KB (612 words) - 16:28, 22 April 2023