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  • ...eSpace_2_Terran_Ship_Database#GTI Enif Station|GTI ''Enif Station'']] in [[The Sixth Wonder]] (sm1-08) ...eeSpace_2_Terran_Ship_Database#GTCv Colossus|GTVA ''Colossus'']] in [[Into the Maelstrom]] (sm1-09)
    28 KB (3,977 words) - 14:12, 23 August 2012
  • ...nce been eclipsed by other missiles, most especially its direct descendant the [[GTM Tornado]], vast quantities of Hornets remain available due to overze ...cks the speed and agility to succesfully engage anything except bombers or the slower assault fighters. Modern superiority fighters and interceptors are
    7 KB (1,148 words) - 04:28, 11 June 2021
  • ...], [[GTVA]] Command sent the ''[[GTD Aquitaine]]'' to scout the area where the [[Knossos]] subspace portal leads. ...emerged from subspace who outnumbered and outgunned the Terran task force. The ''Trinity'' was destroyed along with a number of Terran fighters.
    5 KB (729 words) - 16:01, 26 November 2011
  • ...i was a costly battle for both sides, but the death of Admiral Koth caused the NTF forces to surrender without condition. ...[GTVA Colossus]]'' arrived via [[Subspace|subspace]] and quickly destroyed the Hawkwood.
    2 KB (400 words) - 16:12, 12 August 2008
  • ...to go supernova. The supernova destroyed the entire system along with all the ships present. ...was also attacked. Command agreed that the station should be destroyed, so the self-destruct systems were initiated.
    3 KB (466 words) - 17:59, 12 December 2009
  • ...a direct confrontation between the [[GTVA Colossus|GTVA ''Colossus'']] and the [[SJ Sathanas|Shivan juggernaut]]. == The First ''Sathanas'' Encounter ==
    6 KB (915 words) - 05:11, 1 August 2011
  • ...heir day's profit to come drifting by in poorly defended transport crates. The three pilots who jumped his convoy today, however, were not interested in m ...not prepared to take no for an answer. Already it's much too late to run; the landslide of events has long since started, and even now its dire effects a
    10 KB (1,656 words) - 04:05, 16 April 2020
  • ...he [[Terran]] and [[Vasudan]] cultures in 2335. The large fleet was led by the [[SD Lucifer|SD ''Lucifer'']], escorted by [[SD Demon|''Demon''-class destr ...ovements during the Great War|Lucifer Sightings and Fleet Movements during the Great War]]
    935 bytes (131 words) - 19:15, 22 March 2009
  • ...f destroyers was deployed during the [[Terran-Vasudan War]], it devastated the [[Terrans|Terran]] 4th Fleet during its first engagement. ...an rebels, the [[Hammer of Light]], until it was destroyed near the end of the conflict.
    8 KB (1,180 words) - 10:16, 10 August 2021
  • ...s. Still, even one wing of Dragons can cause serious trouble for any GTVA force if not dealt with properly. ...una 1 was later used in a high-risk reconnaissance mission, shortly before the [[Destruction of Vasuda Prime]].
    9 KB (1,534 words) - 04:51, 6 November 2016
  • ...ill weaker than a Terran fighter's, its heavy shielding and swiftness made the Mara a formidable opponent in a dogfight. However, despite its specificatio ...akshasa|''Rakshasa''-class cruiser]], easily took down the patrolling GTVA force.
    6 KB (890 words) - 11:49, 15 November 2022
  • ...combined with the firepower of other sentry guns, fighters and warships in the vicinity. ...biggest improvements the ''Alastor'' has over older sentry gun models like the [[GTSG Cerberus|GTSG ''Cerberus'']] and [[GTSG Watchdog|GTSG ''Watchdog'']]
    4 KB (571 words) - 04:34, 3 December 2016
  • ...listed in this article should entered into the '''$Subsystem''' section of the [[Ships.tbl]]. Multiple Subsystems may be defined. ...Subobject and subsystem properties]] for information about what subsystems the game has defined meaning for.
    14 KB (2,132 words) - 00:11, 9 November 2023
  • ...ithin a profile are optional; if an option is not specified it will follow the original FreeSpace 2 retail behavior. Different missions can specify diffe ...file in a modular table instead, which will then inherit its defaults from the FS2 RETAIL profile.
    47 KB (6,653 words) - 17:24, 13 May 2024
  • ...of the nature and motivations of the Shivans in FreeSpace and FreeSpace 2. The following is a list of problems with that theory. ...y was designed to operate in space from scratch; when it is equally likely the Shivans evolved upon a planet and modified themselves over a long time to t
    21 KB (3,388 words) - 09:57, 23 July 2011
  • ...their decisions. Only one third of humanity is immune to the influence of the Starborn. ''The "Starborn", huh? You made them up, right? I've never heard of them.''
    18 KB (3,244 words) - 19:46, 16 April 2010
  • ! style="align=center"|The NF Larvae Light Fighter/Swarmer ! style="align=center"|The NF Banshee heavy Fighter
    5 KB (799 words) - 20:11, 22 August 2022
  • ...s captain [[Admiral Bosch]] hidden within. The ''Iceni'' jumped out before the 53rd could engage and escaped to NTF space. ...n-threshold SEXPs, keep its Asteroid01 subsystem from being destroyed, and the Iceni tucked inside will never be revealed. If destroyed-before-mission, th
    4 KB (559 words) - 16:43, 1 July 2010
  • ...Blue Lions must defend the [[GTD Bastion]] as it makes its way to destroy the [[Epsilon Pegasi]]-[[Capella]] jump node. ...mmand orders the 70th to defend the Bastion as it makes its way to destroy the Epsilon Pegasi jump node to Capella.
    4 KB (640 words) - 21:05, 17 February 2021
  • | [[Out of the Dark, Into the Night|Next Mission]] <b>Description:</b> Lt. McCarthy intends to sell the [[GTW Avenger]] to the Vasudans. Alpha and Beta wings are scrambled to stop him.
    4 KB (681 words) - 21:03, 26 April 2020
  • | [[Enter the Dragon|Previous Mission]] ...be using the captured Shivan Dragon-class fighter on a scouting mission in the Deneb system.''
    4 KB (673 words) - 01:34, 9 April 2014
  • | [[Reaching the Zenith|Next Mission]] ...stallation is under attack. The [[SD Lucifer|Lucifer]] has been sighted in the area. Protect it at all costs. Additional orders will be given to you on si
    5 KB (861 words) - 01:44, 9 April 2014
  • | [[Running the Gauntlet|Previous Mission]] | [[Clash of the Titans|Next Mission]]
    5 KB (899 words) - 15:43, 22 December 2022
  • ...d Terran Command has ordered a full investigation. You will be informed of the progress of this inquiry on a need-to-know basis. Until further notice, you ...Zeus to carry Tsunami space bombs in its arsenal. These features will make the Zeus a versatile and effective weapon against Shivan capital ships.''
    4 KB (542 words) - 19:50, 26 March 2009
  • {{Mission|next=Secret Recovery|previous=On the Run|campaign=Silent Threat Campaign Walkthrough}} ...s jump node. If Hellfire reaches its destination, it will be reunited with the primary Shivan fleet.''
    2 KB (373 words) - 17:42, 29 May 2009
  • ...ified fighters attacked your wing. The results of our inquiry are puzzling-the vessels are Loki-class fighters, GTI design and manufacture.'' ...llation, location undisclosed. The prototype of a stealth fighter project, the Loki is designed to elude detection by all known sensor arrays.''
    5 KB (782 words) - 07:28, 21 April 2011
  • ...the immediate vicinity. No system in the GTVA will be safe until we secure the nebula.'' ...esignated the Ahriman, and its escort of Mara fighters. A skirmish ensued. The Ahriman was damaged, but a fierce counterattack from its supporting fighter
    3 KB (457 words) - 21:53, 13 April 2009
  • The Shivans are not drawn to subspace disturbances, though they are attuned to ...absolute and final form of peace imaginable: that of being dead. Or maybe the Shivans just like a good fight.
    12 KB (2,085 words) - 09:57, 23 July 2011
  • ...ck with even greater a force. Eventually, this attack is rebunked as well. The Ancients are in a situation they have never encountered before, someone is ...e Ancients, once and for all. They are too great a risk to all the life in the galaxy.
    4 KB (688 words) - 09:56, 23 July 2011
  • ==The Mighty Shivans== ...much power through exploitation of the galaxy and its inhabitants, such as the [[Ancients]].
    4 KB (593 words) - 09:56, 23 July 2011
  • ...but still allow it to be reacquired, similar to EMP storms but without all the other effects. Here's how to do it: Make a variable called Mission_Time and initialize it to 0, then set up the events as follows.
    3 KB (560 words) - 16:47, 3 October 2011
  • ...fied. However, custom gauges may be added to mimic their behavior (such as the wingman status display). This table is one of the [[Modular Tables]] and can be extended with xxx-hdg.tbm
    133 KB (17,962 words) - 20:57, 14 November 2023
  • ...re in 3.6.10 beta phase at this point in time, check Hard-Light Forums for the latest news and stuff. *Install the game
    7 KB (1,133 words) - 21:02, 17 September 2023
  • Put your campaign ideas at the bottom of the list. ===Earth: The Ongoing Fury===
    11 KB (1,831 words) - 11:14, 28 August 2019
  • This is a short tutorial detailing the exact functions of various parameters for Beam weapons in [[Weapons.tbl]]. ...ase post any comments or questions concerning the beam weapons tutorial in the [[Talk:Tutorial_-_Beam_Weapon|Discussion Page]]'''.
    12 KB (1,770 words) - 03:12, 27 November 2020
  • '''This is the precursor of the [[Return to Sol]] campaign, also available on this website.''' ...e resurfaces. But where are they coming from? Even if the GTVA discovers the Shivans' source of origin, can they be stopped?
    2 KB (242 words) - 07:47, 4 December 2018
  • The '''launchhelp.tbl''' is the help file for using the retail FreeSpace2 Launcher. *Defines the various text strings used in the retail Freespace Launcher.
    5 KB (733 words) - 05:22, 20 July 2012
  • The '''strings.tbl''' is used for setting the various translations. This table is one of the [[Modular Tables]] and can be extended with xxx-lcl.tbm
    3 KB (366 words) - 04:39, 13 October 2020
  • ...path against the NTF and witness it's destruction at the hands (claws?) of the Ravana.. After the ship is lost you join a newly formed Fast Response Task Force (all fast ships, including a strike carrier, so you move from system to sys
    3 KB (497 words) - 23:07, 9 February 2008
  • ...traczynski. It features a large amount of ship from different species from the Babylon 5 universe in single and multiplayer content. ==Premise of the TV show==
    3 KB (404 words) - 12:10, 17 December 2012
  • {{TBP_Shipimage|image=[[Image:TBP Tiger 320 240.jpg]]|caption=The EA Tiger}} ...llowing the railgun to damage the target's hull armor without re-orienting the fighter itself. It could also mount 8 missiles of various types.
    3 KB (493 words) - 14:43, 10 November 2021
  • Though the [[Shivan]] invasion of [[Capella]] was certainly one of the most significant occurrences of its time, it did not happen in a vaccuum of ...cruiser is sent to blockade the node against the convoy, but this show of force only serves to heighten tensions.
    2 KB (251 words) - 03:51, 5 May 2009
  • ...yer turns toward the area where the Boadicea appears and never turns away, the mission will never progress. ...ssion name 'Exodus' appears in all three Volition single-player campaigns (The Main FreeSpace Campaign, Silent Threat, and FreeSpace 2).
    30 KB (4,813 words) - 21:03, 17 September 2023
  • ...e 2 is not required). The game also maintains an active [https://fate-of-the-galaxy.github.io/ website], [https://www.hard-light.net/forums/index.php?bo ''Full list of contributors is present in Credits screen of the game.''
    16 KB (2,441 words) - 22:27, 7 May 2024
  • ...lion, rescue loyalist elements of the 6th Fleet and Polaris System Defense Force, and escape with your life. Some effort was gone to prevent the usual scenario of a ship being able to maneuver and fight to its best abili
    1 KB (203 words) - 21:39, 27 March 2009
  • <font color=cyan>Although some expert hand has been through the page, where the (original) writer has doubts is marked in blue colour.</font> ...ly none of these data are embedded inside the game executable. In this way the user can always change nearly all game behaviour and appearance.
    24 KB (3,752 words) - 00:45, 3 January 2023
  • War has again come to the Solar System... ...t anticipate projects which has been in progress for quite long time. With the release of BSG: BtRL, it is hoped that progress on MindGames will start up
    12 KB (2,047 words) - 17:37, 24 September 2008
  • ...ary to popular belief, however, this is not the case; there are pirates in the Silent Threat mission [[Cloak and Dagger]]. ...ign designers seeking to create realistic and viable pirates need to leave the beaten path.
    4 KB (750 words) - 20:31, 13 December 2023
  • ...warnings about potential pitfalls, follow the link to the detail page for the SEXP you are interested in. ...omes true <delay> seconds after all specified ships have been destroyed by the specified first ship.
    122 KB (17,596 words) - 15:38, 21 September 2022
  • Causes the ships listed in this sexpression to become stealth ships (i.e. invisible to ...layer. A example of how to do just that is available [[Stealthing ships to force target loss|here]].
    553 bytes (82 words) - 14:14, 5 April 2009

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