Difference between revisions of "Pixels.tbl"
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− | + | {{TableVersion|5154}} | |
− | + | {{Tables}} | |
− | + | The '''pixels.tbl''' is used to set ND or non darkening colors. | |
− | + | ||
− | + | ==Syntax== | |
+ | *Table contains a list of set non darkening colors | ||
+ | *Table ends to '''#END''' | ||
+ | |||
+ | ===+ND=== | ||
+ | *Defines the non darkening color | ||
+ | *Takes three numbers 0 - 255 in the order Red, Green, Blue | ||
+ | *Syntax: '''Integer''', '''Integer''', '''Integer''' | ||
+ | |||
+ | ==General Info== | ||
+ | *There is usually no reason to alter this retail table. | ||
+ | |||
+ | ==Example== | ||
+ | |||
+ | <pre> | ||
+ | +ND 255 255 255 | ||
+ | +ND 41 41 255 | ||
+ | +ND 255 0 0 | ||
+ | +ND 0 255 0 | ||
+ | +ND 255 244 126 | ||
− | + | #END | |
+ | </pre> | ||
+ | |||
+ | [[Category:Tables]] |
Latest revision as of 04:35, 13 October 2020
Revision information.....
- FSO Revision: 5154
Note: Please update the version when the page is updated. If your edit had nothing to do with new code entries then please do not edit the version
List of Tables and related code files | |
---|---|
* Notes Modular Tables | |
** Notes tables which only use modular tables | |
Ai.tbl* | /ai/aicode.cpp |
Ai_profiles.tbl* | /ai/ai_profiles.cpp |
Animation.tbl** | /model/modelanimation.cpp |
Armor.tbl* | /ship/ship.cpp |
Asteroid.tbl* | /asteroid/asteroid.cpp |
Autopilot.tbl* | /autopilot/autopilot.cpp |
Cheats.tbl* | /cheats_table/cheats_table.cpp |
Colors.tbl* | /globalincs/alphacolors.cpp |
Curves.tbl* | /math/curves.cpp |
Controlconfigdefaults.tbl | /controlconfig/controlsconfigcommon.cpp |
Credits.tbl* | /menuui/credits.cpp |
Cutscenes.tbl* | /cutscene/cutscenes.cpp |
Decals.tbl** | /decals/decals.cpp |
Fireball.tbl* | /fireball/fireballs.cpp |
Fonts.tbl* | /graphics/font.cpp |
Game_settings.tbl* | /mod_table/mod_table.cpp |
Glowpoints.tbl* | /model/modelread.cpp |
Help.tbl* | /gamehelp/contexthelp.cpp |
Hud_gauges.tbl* | /hud/hudparse.cpp |
Icons.tbl* | /mission/missionbriefcommon.cpp |
Iff_defs.tbl* | /iff_defs/iff_defs.cpp |
Keywords.tbl* | Not In Codebase |
Lighting_Profiles.tbl* | /lighting/lighting_profiles.cpp |
Lightning.tbl* | /nebula/neblightning.cpp |
Mainhall.tbl* | /menuui/mainhallmenu.cpp |
Medals.tbl* | /stats/medals.cpp |
Messages.tbl* | /mission/missionmessage.cpp |
Mflash.tbl* | /weapon/muzzleflash.cpp |
Music.tbl* | /gamesnd/eventmusic.cpp |
Nebula.tbl* | /nebula/neb.cpp |
Objecttypes.tbl* | /ship/ship.cpp |
Options.tbl* | Not In Codebase |
Particle effects(-part.tbm)** | /particle/effects... |
Post_processing.tbl | /graphics/gropenglpostprocessing.cpp |
Rank.tbl* | /stats/scoring.cpp |
Scpui.tbl* | Not In Codebase |
Scripting.tbl* | /parse/scripting.cpp |
Ships.tbl* | /ship/ship.cpp |
Sexps.tbl** | /parse/sexp/sexp_lookup.cpp |
Sounds.tbl* | /gamesnd/gamesnd.cpp |
Species_defs.tbl* | /species_defs/species_defs.cpp |
Species.tbl* | /menuui/techmenu.cpp |
Ssm.tbl* | /hud/hudartillery.cpp |
Stars.tbl* | /starfield/starfield.cpp |
Strings.tbl* | /localization/localize.cpp |
Tips.tbl* | /menuui/playermenu.cpp |
Traitor.tbl* | /stats/scoring.cpp |
Tstrings.tbl* | /localization/localize.cpp |
Virtual_pofs.tbl* | /model/modelreplace.cpp |
Weapon_expl.tbl* | /weapon/weapons.cpp |
Weapons.tbl* | /weapon/weapons.cpp |
The pixels.tbl is used to set ND or non darkening colors.
Contents
Syntax
- Table contains a list of set non darkening colors
- Table ends to #END
+ND
- Defines the non darkening color
- Takes three numbers 0 - 255 in the order Red, Green, Blue
- Syntax: Integer, Integer, Integer
General Info
- There is usually no reason to alter this retail table.
Example
+ND 255 255 255 +ND 41 41 255 +ND 255 0 0 +ND 0 255 0 +ND 255 244 126 #END