Difference between revisions of "Nebula.tbl"
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− | {{ | + | {{SCP_table}} |
+ | {{TableVersionGit|2024-08-26|91a673ac586a57e8f7793f08985b6f17a7fd1aa7}} | ||
{{Tables}} | {{Tables}} | ||
The '''nebula.tbl''' is used to define the various nebula bitmaps and poofs. | The '''nebula.tbl''' is used to define the various nebula bitmaps and poofs. | ||
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===+nocreate=== | ===+nocreate=== | ||
{{Table224| | {{Table224| | ||
− | *Allows editing of the | + | *Allows editing of the nebula entry without creating a new entry}} |
===$Bitmap:=== | ===$Bitmap:=== | ||
{{Table214| | {{Table214| | ||
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*The radius of a spawned named poof. | *The radius of a spawned named poof. | ||
*Syntax: '''(Float)''' or '''(Float Float)''', meters, will pick a random value between the two specified values, or the value if only one is specified | *Syntax: '''(Float)''' or '''(Float Float)''', meters, will pick a random value between the two specified values, or the value if only one is specified | ||
+ | {{Table242| | ||
+ | *Syntax is now a [[Parsed random range]]. | ||
+ | }} | ||
*Default value: (175) | *Default value: (175) | ||
}} | }} | ||
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*Default value: 110 | *Default value: 110 | ||
}} | }} | ||
− | + | ===$Alignment:=== | |
+ | {{Table242| | ||
+ | *This represents a directional vector which will cause the poofs to align themselves in the specified direction. With VERTICAL, all the poofs will point the top of their bitmap in the global up direction. | ||
+ | *If omitted, there will be no alignment and orientations will be random. | ||
+ | *Syntax: String, "VERTICAL" | ||
+ | }} | ||
===$Rotation:=== | ===$Rotation:=== | ||
{{Table214| | {{Table214| | ||
*How much the spawned named poof will rotate over time. | *How much the spawned named poof will rotate over time. | ||
*Syntax: '''(Float)''' or '''(Float Float)''', degrees per second, will pick a random value between the two specified values, or the value if only one is specified | *Syntax: '''(Float)''' or '''(Float Float)''', degrees per second, will pick a random value between the two specified values, or the value if only one is specified | ||
+ | {{Table242| | ||
+ | *Syntax is now a [[Parsed random range]]. | ||
+ | }} | ||
*Default value: (-3.7, 3.7) | *Default value: (-3.7, 3.7) | ||
}} | }} | ||
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*The opacity of the spawned named poof. | *The opacity of the spawned named poof. | ||
*Syntax: '''(Float)''' or '''(Float Float)''', will pick a random value between the two specified values, or the value if only one is specified | *Syntax: '''(Float)''' or '''(Float Float)''', will pick a random value between the two specified values, or the value if only one is specified | ||
+ | {{Table242| | ||
+ | *Syntax is now a [[Parsed random range]]. | ||
+ | }} | ||
*Default value: (0.8) | *Default value: (0.8) | ||
}} | }} |
Latest revision as of 00:31, 25 November 2024
This feature requires FreeSpace Open |
Revision information.....
- FSO Git Commit: Date: 2024-08-26 SHA: 91a673ac586a57e8f7793f08985b6f17a7fd1aa7
Note: Please update the revision information when the page is updated. If your edit had nothing to do with new code entries then please do not edit the revision information
List of Tables and related code files | |
---|---|
* Notes Modular Tables | |
** Notes tables which only use modular tables | |
Ai.tbl* | /ai/aicode.cpp |
Ai_profiles.tbl* | /ai/ai_profiles.cpp |
Animation.tbl** | /model/modelanimation.cpp |
Armor.tbl* | /ship/ship.cpp |
Asteroid.tbl* | /asteroid/asteroid.cpp |
Autopilot.tbl* | /autopilot/autopilot.cpp |
Cheats.tbl* | /cheats_table/cheats_table.cpp |
Colors.tbl* | /globalincs/alphacolors.cpp |
Curves.tbl* | /math/curves.cpp |
Controlconfigdefaults.tbl | /controlconfig/controlsconfigcommon.cpp |
Credits.tbl* | /menuui/credits.cpp |
Cutscenes.tbl* | /cutscene/cutscenes.cpp |
Decals.tbl** | /decals/decals.cpp |
Fireball.tbl* | /fireball/fireballs.cpp |
Fonts.tbl* | /graphics/font.cpp |
Game_settings.tbl* | /mod_table/mod_table.cpp |
Glowpoints.tbl* | /model/modelread.cpp |
Help.tbl* | /gamehelp/contexthelp.cpp |
Hud_gauges.tbl* | /hud/hudparse.cpp |
Icons.tbl* | /mission/missionbriefcommon.cpp |
Iff_defs.tbl* | /iff_defs/iff_defs.cpp |
Keywords.tbl* | Not In Codebase |
Lighting_Profiles.tbl* | /lighting/lighting_profiles.cpp |
Lightning.tbl* | /nebula/neblightning.cpp |
Mainhall.tbl* | /menuui/mainhallmenu.cpp |
Medals.tbl* | /stats/medals.cpp |
Messages.tbl* | /mission/missionmessage.cpp |
Mflash.tbl* | /weapon/muzzleflash.cpp |
Music.tbl* | /gamesnd/eventmusic.cpp |
Nebula.tbl* | /nebula/neb.cpp |
Objecttypes.tbl* | /ship/ship.cpp |
Options.tbl* | Not In Codebase |
Particle effects(-part.tbm)** | /particle/effects... |
Post_processing.tbl | /graphics/gropenglpostprocessing.cpp |
Rank.tbl* | /stats/scoring.cpp |
Scpui.tbl* | Not In Codebase |
Scripting.tbl* | /parse/scripting.cpp |
Ships.tbl* | /ship/ship.cpp |
Sexps.tbl** | /parse/sexp/sexp_lookup.cpp |
Sounds.tbl* | /gamesnd/gamesnd.cpp |
Species_defs.tbl* | /species_defs/species_defs.cpp |
Species.tbl* | /menuui/techmenu.cpp |
Ssm.tbl* | /hud/hudartillery.cpp |
Stars.tbl* | /starfield/starfield.cpp |
Strings.tbl* | /localization/localize.cpp |
Tips.tbl* | /menuui/playermenu.cpp |
Traitor.tbl* | /stats/scoring.cpp |
Tstrings.tbl* | /localization/localize.cpp |
Virtual_pofs.tbl* | /model/modelreplace.cpp |
Weapon_expl.tbl* | /weapon/weapons.cpp |
Weapons.tbl* | /weapon/weapons.cpp |
The nebula.tbl is used to define the various nebula bitmaps and poofs.
This table is one of the Modular Tables and can be extended with xxx-neb.tbm
Contents
Format
- Table begins with list of all bitmaps available for the nebulae
- Section ends with #end
- Second section is a list of nebula poofs that also ends with #end
+Nebula:
- Defines the graphics used for the nebula bitmaps
- Syntax: String
+Poofs:
- Defines the used nebula poofs
- Syntax: String
$Name:
FS2 Open, 21.4:
- Defines a named poof with more configuration option than retail poofs.
- Syntax: String
+nocreate
FS2 Open, 23.0:
- Allows editing of the nebula entry without creating a new entry
$Bitmap:
FS2 Open, 21.4:
- The filename for the poof bitmap. Required for a named poof.
- Syntax: String, filename
$Scale:
FS2 Open, 21.4:
- The radius of a spawned named poof.
- Syntax: (Float) or (Float Float), meters, will pick a random value between the two specified values, or the value if only one is specified
FS2 Open, 24.2:
- Syntax is now a Parsed random range.
- Default value: (175)
$Density:
FS2 Open, 21.4:
- On average, how much space in every dimension between two named poofs.
Note: This is scaled depending on how many poofs are active, as to not change total perceived density regardless of how many poofs are active
- Syntax: Float, meters
- Default value: 110
$Alignment:
FS2 Open, 24.2:
- This represents a directional vector which will cause the poofs to align themselves in the specified direction. With VERTICAL, all the poofs will point the top of their bitmap in the global up direction.
- If omitted, there will be no alignment and orientations will be random.
- Syntax: String, "VERTICAL"
$Rotation:
FS2 Open, 21.4:
- How much the spawned named poof will rotate over time.
- Syntax: (Float) or (Float Float), degrees per second, will pick a random value between the two specified values, or the value if only one is specified
FS2 Open, 24.2:
- Syntax is now a Parsed random range.
- Default value: (-3.7, 3.7)
$View Distance:
FS2 Open, 21.4:
- The maximum distance at which this named poof can be visible
- Syntax: Float, meters
- Default value: 250
$Alpha:
FS2 Open, 21.4:
- The opacity of the spawned named poof.
- Syntax: (Float) or (Float Float), will pick a random value between the two specified values, or the value if only one is specified
FS2 Open, 24.2:
- Syntax is now a Parsed random range.
- Default value: (0.8)
Sample
- Retail FreeSpace 2 table
+Nebula: nbackblue1 +Nebula: nbackblue2 +Nebula: nbackcyan +Nebula: nbackgreen +Nebula: nbackpurp1 +Nebula: nbackpurp2 +Nebula: nbackred +Nebula: nbackblack #end +Poof: PoofGreen01 +Poof: PoofGreen02 +Poof: PoofRed01 +Poof: PoofRed02 +Poof: PoofPurp01 +Poof: PoofPurp02 #end