Difference between revisions of "Menu.tbl"
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The '''menu.tbl''' contains shortcut keys that were never implemented. | The '''menu.tbl''' contains shortcut keys that were never implemented. | ||
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==General Info== | ==General Info== | ||
Latest revision as of 03:34, 19 January 2021
| This table is not used by FreeSpace Open |
Revision information.....
- FSO Revision: 4500
Note: Please update the version when the page is updated. If your edit had nothing to do with new code entries then please do not edit the version
| List of Tables and related code files | |
|---|---|
| * Notes Modular Tables | |
| ** Notes tables which only use modular tables | |
| Ai.tbl* | /ai/aicode.cpp |
| Ai_profiles.tbl* | /ai/ai_profiles.cpp |
| Animation.tbl** | /model/modelanimation.cpp |
| Armor.tbl* | /ship/ship.cpp |
| Asteroid.tbl* | /asteroid/asteroid.cpp |
| Autopilot.tbl* | /autopilot/autopilot.cpp |
| Cheats.tbl* | /cheats_table/cheats_table.cpp |
| Colors.tbl* | /globalincs/alphacolors.cpp |
| Curves.tbl* | /math/curves.cpp |
| Controlconfigdefaults.tbl | /controlconfig/controlsconfigcommon.cpp |
| Credits.tbl* | /menuui/credits.cpp |
| Cutscenes.tbl* | /cutscene/cutscenes.cpp |
| Decals.tbl** | /decals/decals.cpp |
| Fireball.tbl* | /fireball/fireballs.cpp |
| Fonts.tbl* | /graphics/font.cpp |
| Game_settings.tbl* | /mod_table/mod_table.cpp |
| Glowpoints.tbl* | /model/modelread.cpp |
| Help.tbl* | /gamehelp/contexthelp.cpp |
| Hud_gauges.tbl* | /hud/hudparse.cpp |
| Icons.tbl* | /mission/missionbriefcommon.cpp |
| Iff_defs.tbl* | /iff_defs/iff_defs.cpp |
| Keywords.tbl* | Not In Codebase |
| Lighting_Profiles.tbl* | /lighting/lighting_profiles.cpp |
| Lightning.tbl* | /nebula/neblightning.cpp |
| Mainhall.tbl* | /menuui/mainhallmenu.cpp |
| Medals.tbl* | /stats/medals.cpp |
| Messages.tbl* | /mission/missionmessage.cpp |
| Mflash.tbl* | /weapon/muzzleflash.cpp |
| Music.tbl* | /gamesnd/eventmusic.cpp |
| Nebula.tbl* | /nebula/neb.cpp |
| Objecttypes.tbl* | /ship/ship.cpp |
| Options.tbl* | Not In Codebase |
| Particle effects(-part.tbm)** | /particle/effects... |
| Post_processing.tbl | /graphics/gropenglpostprocessing.cpp |
| Rank.tbl* | /stats/scoring.cpp |
| Scpui.tbl* | Not In Codebase |
| Scripting.tbl* | /parse/scripting.cpp |
| Ships.tbl* | /ship/ship.cpp |
| Sexps.tbl** | /parse/sexp/sexp_lookup.cpp |
| Sounds.tbl* | /gamesnd/gamesnd.cpp |
| Species_defs.tbl* | /species_defs/species_defs.cpp |
| Species.tbl* | /menuui/techmenu.cpp |
| Ssm.tbl* | /hud/hudartillery.cpp |
| Stars.tbl* | /starfield/starfield.cpp |
| Strings.tbl* | /localization/localize.cpp |
| Tips.tbl* | /menuui/playermenu.cpp |
| Traitor.tbl* | /stats/scoring.cpp |
| Tstrings.tbl* | /localization/localize.cpp |
| Virtual_pofs.tbl* | /model/modelreplace.cpp |
| Weapon_expl.tbl* | /weapon/weapons.cpp |
| Weapons.tbl* | /weapon/weapons.cpp |
The menu.tbl contains shortcut keys that were never implemented.
General Info
- Apart from the mainhall related settings the menu.tbl doesn't seen to have any functionality.
- Some of options defined for other than mainhall do actually work, but only because they are hardcoded and not because of this table.
- Some of the options function only in debug mode.
Working Hardcoded Keys
- B for Barracks
- R for Ready Room
- T for Tech Room
- C for Campaign Room
- G for Quick Start
Obsolete
- This table is obsolete.
- The mainhall related settings are set in the mainhall.tbl
Syntax
- The syntax is completely different from other retail tables
- Might have been an early mainhall.tbl
Retail Table
[MAIN HALL] mainhall1 mainhall1-m ;i:\projects\freespace\music\waves\main.wav ; exit region "" 0 NULL NULL NULL NULL ; barracks "" 1 B NULL NULL NULL NULL ; ready room "" 2 R NULL NULL NULL NULL ; tech room "" 3 T NULL NULL NULL NULL ; options "" 4 NULL NULL NULL NULL ; campaign room "" 5 C NULL NULL NULL NULL ; multiplayer "" 10 NULL NULL NULL NULL NULL ; load mission "" 11 L NULL NULL NULL NULL NULL ; quick start "" 12 G NULL NULL NULL NULL NULL ; skill level "" 13 NULL NULL NULL NULL NULL [BARRACKS MENU] barracks barracks-m ;none.wav "Change Pilot" 1 P NULL NULL NULL NULL "View Combat Statistics" 2 C NULL NULL NULL NULL "View Medals" 3 M NULL NULL NULL NULL "Return" 4 Q NULL NULL NULL NULL [TRAINING MENU] training training-m ;none.wav "Training Missions" 1 T NULL NULL NULL NULL "Replay Missions" 2 R NULL NULL NULL NULL "Return" 3 Q NULL NULL NULL NULL [TECH MENU] tech tech-m ;none.wav "Ship Specs" 1 S NULL NULL NULL NULL "View Cut Scenes" 2 V NULL NULL NULL NULL "View Recorded Demo" 3 D NULL NULL NULL NULL "Credits" 4 C NULL NULL NULL NULL "Return" 5 Q NULL NULL NULL NULL "Simulator Room" 7 M NULL NULL NULL NULL [OPTIONS MENU] options options-m ;none.wav "Sound/Music" 1 S NULL NULL NULL NULL "Controls Configuration" 2 C NULL NULL NULL NULL "HUD Configuration" 3 H NULL NULL NULL NULL "Save/Restore" 4 F NULL NULL NULL NULL "Return" 5 Q NULL NULL NULL NULL