Difference between revisions of "Weapon Comparison (FS2)"

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Revision as of 04:29, 23 May 2014

FreeSpace 1 Weapons FreeSpace 2 Weapons

Primaries
Secondaries
Turrets

Weapon Comparison Table, FS 1

Primaries
Secondaries
Turrets

Weapon Comparison Table, FS 2

Primary Weapons

Standard Primaries

Primaries Damage Potential per Second Damage Potential per Energy Unit
Name Range Refire Rate Velocity Armor Shield Subsys Armor Shield Subsys Energy Special
Subach HL-7 900 m 0.2 s 450 mps 67.5 52.5 22.5 67.5 52.5 22.5 1 / s -
Mekhu HL-7 970 m 0.15 s 485 mps 72 64 24 54.1 48.1 18 1.33 / s -
Akheton SDG 750 m 0.35 s 500 mps 0 42.9 85.7 0 9.4 18.8 4.57 / s Puncture
Morning Star 2000 m 0.15 s 1000 mps 23.3 60.7 9.3 4.4 11.4 1.8 5.33 / s -
Prometheus R 900 m 0.45 s 450 mps 44 32 14 33 24 10.5 1.33 / s -
Prometheus S 1500 m 0.35 s 750 mps 77.1 85.7 30 27 30 10.5 2.86 s -
Maxim 3600 m 0.15 s 1800 mps 173.3 26.7 133.3 26 4 20 6.67 / s Shudder
UD-8 Kayser 975 m 0.25 s 650 mps 112 100.8 39.2 23.3 21 8.2 4.8 / s -
Circe 1350 m 0.4 s 450 mps 0 112.5 0 0 45 0 2.5 / s -
Lamprey 900 m 0.3 s 450 mps 4.7 46.7 0 1.2 11.7 0 4 / s Leech
Shivan Light Laser 900 m 0.3 s 450 mps 26.7 26.7 26.7 26.7 26.7 26.7 1 / s -
Shivan Heavy Laser 950 m 0.5 s 475 mps 30 30 30 37.5 37.5 37.5 0.8 / s -
Shivan Mega Laser 600 m 0.75 s 400 mps 40 24 40 33.3 20 33.3 1.2 / s -
GTW Training Laser 800 m 0.5 s 200 mps 10 2 0 16.7 3.3 0 0.6 / s -
Vasudan Light Laser 900 m 0.5 s 300 mps 10 2 10 16.7 3.3 16.7 0.6 / s -
Targeting Laser n/a 0.2 s n/a 0 0 0 0 0 0 1.0 / s -

Dogfight Primaries

Primaries Damage Potential per Second Damage Potential per Energy Unit
Name Range Refire Rate Velocity Armor Shield Subsys Armor Shield Subsys Energy Special
Subach HL-D 900 m 0.2 s 450 mps 75 75 22.5 75 75 22.5 1 / s -
Mekhu HL-D 970 m 0.15 s 485 mps 112 120 24 84 90 18 1.33 / s -
Morning Star D 2000 m 0.17 s 1000 mps 20.6 41.2 8.2 4.4 8.8 1.8 4.71 / s -
Prometheus D 900 m 0.3 s 450 mps 53.3 66.7 23.3 40 50 17.5 1.33 / s -
Maxim D 2700 m 0.15 s 1800 mps 106.7 26.7 133.3 16 4 20 6.67 / s Shudder
UD-D Kayser 975 m 0.3 s 650 mps 56 56 32.7 5.6 5.6 3.3 10 / s -

Turret Guns

Turret Guns Damage Potential per Second Damage per Shot
Name Range Refire Rate Velocity Armor Shield Subsys Armor Shield Subsys
Terran Turret 1375 m 1.0 s 275 mps 43.8 29.8 26.3 43.8 29.8 26.3
Terran Huge Turret 2100 m 3.0 s 175 mps 41.7 20.8 31.3 125 62.5 93.8
Terran Turret Weak 1375 m 1.0 s 275 mps 43.8 5.3 5.3 43.8 5.3 5.3
Shivan Turret Laser 1250 m 1.2 s 250 mps 50 50 50 60 60 60
Shivan Weak Turret Laser 1250 m 0.7 s 350 mps 28.6 28.6 28.6 20 20 20
Shivan Megafunk Turret 1440 m 3.4 s 120 mps 57.4 9.6 38.2 195 32.5 130
Shivan Super Laser 30000 m 10 s 1000 mps 1500 1500 1500 15000 15000 15000

Flak Guns

Flak Guns Damage Potential per Second Damage per Shot
Name Range Refire Rate Velocity Armor Shield Subsys Armor Shield Subsys Shockwave
Standard Flak 1050 m 0.15 s 700 mps 200 (+200) 200 (+200) 40 (+40) 30 (+30) 30 (+30) 6 (+6) 20 / 30 m
Heavy Flak 1125 m 1.5 s 750 mps 33.3 (+33.3) 33.3 (+33.3) 13.3 (+13.3) 50+50 50+50 20+20 30 / 60 m
Long Range Flak 3150 m 0.5 s 750 mps 40 (+40) 40 (+40) 16 (+16) 20 (+20) 20 (+20) 8 (+8) 20 / 60 m

Beam Cannons

Name Range Refire Rate Beam Type Firing Time Damage Potential per Second Sustained Damage Potential per Second Special
Small Red Beam (SRed) 4000 m 25 s Direct 3.8 s 1100 167 Huge
Large Red Beam (LRed) 4000 m 10 s Direct 7 s 3300 2310 Huge
Very Large Red Beam (BFRed) 7400 m 10 s Direct 7 s 11550 8085 Huge
Shivan Antifighter Beam (SAAA) 1500 m 5 s Antifighter 3.5 s 49.5 35 -
Weak Shivan Antifighter Beam (S-AAA-Weak) 1500 m 5 s Antifighter 3.0 s 27.5 17 -
Small Green Beam (SGreen) 4000 m 45 s Direct 2.5 s 1155 64 Huge
Big Green Beam (BGreen) 4000 m 30 s Direct 4 s 6600 880 Huge
Very Big Green Beam (BFGreen) 4000 m 35 s Direct 4 s 10450 1194 Huge, Supercap
LR Very Big Green Beam (LRBGreen) 8000 m 35 s Direct 4 s 10450 1194 Huge, Supercap
Light Terran Slashing Beam (LTerSlash) 3500 m 10 s Slash 2.2 s 825 182 Huge
Green Beam (Green Beam) 4000 m 10 s Slash 2 s 1100 220 Huge
Terran Slashing Beam (TerSlash) 4000 m 10 s Slash 2 s 1925 385 Huge
Antifighter Beam (AAAf) & (AAAh) 1500 m 5.5 s Antifighter 2.5 s 77 35 -
ULTRA Antifighter Beam (ULTRA Anti-Fighter Beam) 4000 m 2.2 s Antifighter 2.5 s 165 188 -
Mjolnir Beam (MjolnirBeam) 4000 m 7 s Fixed 4 s 4125 2357 Huge
Mjolnir Beam (MjolnirBeam#Home) 4000 m 7 s Direct 4 s 2200 1257 Huge
Small Vasudan Beam (SVas) 4000 m 20 s Direct 2.5 s 1925 241 Huge
Big Vasudan Beam (BVas) 4000 m 24 s Direct 3.7 s 6050 933 Huge
Vasudan Slashing Beam (VSlash) 4000 m 10 s Slash 2 s 4125 825 Huge

Secondary Weapons

Standard Secondaries

Secondaries Damage Potential per Second Damage Potential per Size Unit
Name Range Refire Rate Velocity Armor Shield Subsys Armor Shield Subsys Size Shockwave Special
MX-64 Rockeye
Enemy MX-64
1900 m
1800 m
0.5 s
0.75 s
190 mps
150 mps
90
40
72
16
72
40
11.3
7.5
9
3
9
7.5
4
~
20 / 40 m
~
Heat Seeking
Tempest 650 m 0.3 s 360 mps 135 75 90 162 90 108 0.25 10 / 20 m -
Hornet
per swarm
Hornet#Weak
per swarm
1330 m
~
1140 m
~
2.0 s
~
~
~
190 mps
~
~
~
25
100
7.5
30
12.5
50
1.5
6
3.8
15
2.3
9
50
~
15
~
25
~
3
~
7.5
~
4.5
~
1
4
1
4
10 / 20 m
~
20 / 40 m
~
Aspect Seeking, Swarm: 4
Tornado
per swarm
1610 m
~
2.5 s
~
230 mps
~
20
80
10
40
3
12
40
~
20
~
6
~
1.25
5
10 / 20 m
10 / 20 m
Aspect Seeking, Swarm: 4, Lock Armed, Corkscrew
Harpoon
Harpoon#Weak
1250 m
~
2.0 s
3.0 s
250 mps
~
50
20
40
16
25
10
40
22.6
32
18
20
11.3
2.5
2.66
20 / 40 m
~
Aspect Seeking
Trebuchet 5040 m 6.0 s 280 mps 52.5 29.2 140 39.4 21.9 105 8 20 / 40 m Aspect Seeking, Bomber+, Huge
TAG-A 2000 m 3.0 s 400 mps - - - - - - 1 10 / 30 m TAG-2; 11 s
TAG-B 1625 m 8.0 s 325 mps - - - - - - 2 10 / 30 m Aspect Seeking, TAG-2; 18 s
TAG-C 2665 m 8.0 s 205 mps - - - - - - 4 10 / 30 m Aspect Seeking, TAG-3; 10 s
Piranha 360 m 5.0 s 90 mps 20 15 20 8.3 6.3 8.3 12 75 / 150 m Spawn 15 x Cluster Baby, Remote Detonate
Stiletto II 5500 m 2.0 s 220 mps 3.9 - 387.5 1 - 96.9 8 20 / 40 m Heat Seeking, Bomb, Puncture, Huge
Infyrno 840 m 5.0 s 120 mps 30 22.5 30 15 11.3 15 10 30 / 100 m Spawn 14 x Cluster Bomb Baby, Bomb, Remote Detonate
Cyclops
Cyclops#short
2375 m
1875 m
20.0 s
~
95 mps
75 mps
100
~
2
~
50
100
133.3
~
2.7
~
66.7
133.3
15
~
100 / 200 m
~
Aspect Seeking, Bomb, Huge, No Dumbfire
Helios 1950 m 30.0 s 65 mps 226.7 4.5 192.7 272 5.4 231.2 25 100 / 270 m Aspect Seeking, Bomb, Huge, No Dumbfire
EMP Adv. 1375 m 2.0 s 275 mps 22.5 11.3 18 11.3 5.6 9 4 80 / 300 m Aspect Seeking, EMP
Rebel Bomb 2375 m 20.0 s 95 mps 20 0.4 40 26.7 0.5 53.3 15 100 / 200 m Aspect Seeking, Bomb, Huge, No Dumbfire
Unknown Bomb 1500 m 20.0 s 60 mps 75 22.5 150 100 30 200 15 5 / 30 m Aspect Seeking, Bomb, Huge, No Dumbfire
Unknown Megabomb 1500 m 30.0 s 50 mps 106.7 21.3 106.7 80 24 80 40 100 / 450 m Aspect Seeking, Bomb, Huge, No Dumbfire

Dogfight Secondaries

Secondaries Damage Potential per Second Damage Potential per Size Unit
Name Range Refire Rate Velocity Armor Shield Subsys Armor Shield Subsys Size Shockwave Special
Rockeye D 1900 m 1.5 s 190 mps 30 24 24 11.3 9 9 4 20 / 40 m Heat Seeking
Tempest D 504 m 0.35 s 360 mps 108 60 72 75.6 42 50.4 0.5 10 / 20 m -
Hornet D
per swarm
1330 m
~
2.0 s
~
190 mps
~
18
72
9
36
2.7
10.8
36
~
18
~
5.4
~
1
4
10 / 20 m
~
Aspect Seeking, Swarm: 4
Tornado D
per swarm
1610 m
~
2.5 s
3.0 s
230 mps
~
8
32
5.7
22.7
2
8
19.2
~
13.6
~
4.8
~
1.25
5
10 / 20 m
~
Aspect Seeking, Swarm: 4, Lock Armed, Corkscrew
Harpoon D 900 m 3.5 s 180 mps 20 16 10 28 22.4 14 2.5 20 / 40 m Aspect Seeking
Infyrno D 1155 m 5.0 s 165 mps 20 15 20 10 7.5 10 10 30 / 100 m Spawn 5 x Cluster Bomb Baby, Bomb, Remote Detonate

Turret Missiles

Secondaries Damage Potential per Second Damage per Missile
Name Range Refire Rate Velocity Armor Shield Subsys Armor Shield Subsys Shockwave Special
MX-52


per swarm

1050 m 30 s 150 mps 0.8


6.7

0.3


2.7

0.8


6.7

25 10 25 20 / 40 m Heat Seeking, Swarm: 8
Fusion Mortar 2000 m 1 s 100 mps 80 80 80 80 80 80 20 / 40 m Huge
Vasudan Flux Cannon 1200 m 5 s 80 mps 100 10 100 500 50 500 20 / 40 m Huge
Shivan Cluster 450 m 20 s 90 mps 3 2.3 3 60 45 60 50 / 100 m Bomb, Remote Detonate, Spawns x 8 Cluster Baby Weak
FighterKiller 950 m 8 s 190 mps 12.5 10 6.3 100 80 50 20 / 40 m Aspect Seeking
Swarmer 1250 m 15 s 250 mps 4 3.2 2 60 48 30 20 / 40 m Aspect Seeking

Submunitions

Submunitions Damage per Submunition
Name Range Velocity Armor Shield Subsys Shockwave Special
Cluster Baby 1050 m 175 mps 60 60 30 20 / 40 m Heat Seeking
Cluster Baby Weak 1400 m 175 mps 30 30 15 20 / 40 m Heat Seeking
Cluster Bomb Baby 75 m 250 mps 100 100 50 20 / 60 m Heat Seeking