Species.tbl

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Revision as of 04:38, 13 October 2020 by Androgeos Exeunt (talk | contribs) (Replaced link to list of tables with actual list on the right.)
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FSO Revision: 5154
Note: Please update the version when the page is updated. If your edit had nothing to do with new code entries then please do not edit the version


List of Tables and related code files
* Notes Modular Tables
** Notes tables which only use modular tables
Ai.tbl* /ai/aicode.cpp
Ai_profiles.tbl* /ai/ai_profiles.cpp
Animation.tbl** /model/modelanimation.cpp
Armor.tbl* /ship/ship.cpp
Asteroid.tbl* /asteroid/asteroid.cpp
Autopilot.tbl* /autopilot/autopilot.cpp
Cheats.tbl* /cheats_table/cheats_table.cpp
Colors.tbl* /globalincs/alphacolors.cpp
Curves.tbl* /math/curves.cpp
Controlconfigdefaults.tbl /controlconfig/controlsconfigcommon.cpp
Credits.tbl* /menuui/credits.cpp
Cutscenes.tbl* /cutscene/cutscenes.cpp
Decals.tbl** /decals/decals.cpp
Fireball.tbl* /fireball/fireballs.cpp
Fonts.tbl* /graphics/font.cpp
Game_settings.tbl* /mod_table/mod_table.cpp
Glowpoints.tbl* /model/modelread.cpp
Help.tbl* /gamehelp/contexthelp.cpp
Hud_gauges.tbl* /hud/hudparse.cpp
Icons.tbl* /mission/missionbriefcommon.cpp
Iff_defs.tbl* /iff_defs/iff_defs.cpp
Keywords.tbl* Not In Codebase
Lighting_Profiles.tbl* /lighting/lighting_profiles.cpp
Lightning.tbl* /nebula/neblightning.cpp
Mainhall.tbl* /menuui/mainhallmenu.cpp
Medals.tbl* /stats/medals.cpp
Messages.tbl* /mission/missionmessage.cpp
Mflash.tbl* /weapon/muzzleflash.cpp
Music.tbl* /gamesnd/eventmusic.cpp
Nebula.tbl* /nebula/neb.cpp
Objecttypes.tbl* /ship/ship.cpp
Options.tbl* Not In Codebase
Particle effects(-part.tbm)** /particle/effects...
Post_processing.tbl /graphics/gropenglpostprocessing.cpp
Rank.tbl* /stats/scoring.cpp
Scpui.tbl* Not In Codebase
Scripting.tbl* /parse/scripting.cpp
Ships.tbl* /ship/ship.cpp
Sexps.tbl** /parse/sexp/sexp_lookup.cpp
Sounds.tbl* /gamesnd/gamesnd.cpp
Species_defs.tbl* /species_defs/species_defs.cpp
Species.tbl* /menuui/techmenu.cpp
Ssm.tbl* /hud/hudartillery.cpp
Stars.tbl* /starfield/starfield.cpp
Strings.tbl* /localization/localize.cpp
Tips.tbl* /menuui/playermenu.cpp
Traitor.tbl* /stats/scoring.cpp
Tstrings.tbl* /localization/localize.cpp
Virtual_pofs.tbl* /model/modelreplace.cpp
Weapon_expl.tbl* /weapon/weapons.cpp
Weapons.tbl* /weapon/weapons.cpp

The species.tbl is used to define the various intelligence clips found from tech room.

Format and Info

  • Table begins with the intelligence data entries, each one starting with $Entry:
  • Table does not have any kind of end marker
  • Table has a limit of 75 entries in total.
  • Important: Each description text is limited to a maximum length of 5120 characters. Longer entries will not appear in the techroom. Should a text be too long it needs to be shortened or split into multiple ones.

Intelligence Entry

$Entry:

  • Begins the intelligence data entry


$Name:

  • Defines the name of the intelligence entry. Number refers to the translations found from tstrings.tbl
  • Syntax: XSTR("String", Integer)


$Anim:

  • Defines the name of the animation used for the intelligence entry
  • Syntax: String


$AlwaysInTechRoom:

  • Sets the entry to appear form the beginning of campaigns. If set to '0' the entry has to be triggered with sexps during the campaign
  • Syntax: Integer (0 or 1)


$Description:

  • Sets the description shown when the intelligence entry is viewed in tech room. Number refers to the translations found from tstrings.tbl. Ends with $end_multi_text
  • Syntax: XSTR("String", integer)


Sample

  • Part of and Retail FreeSpace 2 entry
$Entry:
$Name: XSTR("The Great War",3184)
$Anim: Intel_Great_War
$AlwaysInTechRoom: 1
$Description:
XSTR(
"In 2335, the Terran-Vasudan War entered its fourteenth year...", 3185)
$end_multi_text